Sorry for not posting it earlier and make you worry about the deck against water, DD, but I've already been testing it in the last few days and settled for 3 options this if nothing else changes:
These are a basic ghostal and the same deck with 1 dragon instead of a 2nd ghost, in case water decides to use a similar strategy to earth on rd1. My only fear is deckout if they use the sanct/miracle/ice shield stall, since they can freeze the Eternity. It wins more often than loses, but sometimes it wins at the very last card or two in the deck with a frozen Eternity. Adding a dragon bypasses wings, but the deck really starves for quanta when you have to fractal them.
Good against: water/light stall, water rush, water/air stall (the dragon version)
Bad against: trident denial, poison
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61q 61t 61t 61t 61t 622 622 7q5 7q5 7q5 8pu
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5ro 5ro 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61q 61t 61t 61t 61t 622 622 7q5 7q5 7q5 8pu
After testing it a while, I also think this is a good alternative, specially if they bring a stall, since the upped ghost dmg/cost ratio is very good and it's always nice to check how many miracles they have in hand with precog. It can't do anything about wings, but the dmg output is more consistent and wins much easier against the water/light stall. Since it uses nymphs, if anyone else is taking them I'll go with the 1st one instead.
Good against: water/light stall, water rush
Bad against: trident denial, poison, water/air stall
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5s4 5s4 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61q 61t 61t 61t 61t 622 622 7q5 7qe 7qe 8pu