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tttt

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Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340170#msg340170
« on: May 25, 2011, 02:12:07 pm »
Round 7 - Salvaging, Discarding, Penalties and Converting

Salvaging
deck 1
2 x Azure dragon
2 x Air pendulum
2 x Owls Eye
deck 2
3 x shockwave
3 x Blessing
Event
10 x Air pendulums


Discarding
Deck 1
12 x quantum piller
1 x bonewall
1 x Momentum
1 x graboid
1 x toadfish
2 x firefly queen
1 x reverse time
1 x Ghost of the past
3 x sundail
1 x vampire stiletto
1 x nightmare
1 x quintessence
1 x Miracle
2 x Golden Hourglass
1 x Lightning
Deck 2
9 x quantum piller
3 x nova
1 x titan
2 x titanium shield
1 x pulveriser
2 x graboid
3 x earthquake
1 x deflageration
2 x purify
3 x sanctuary
3 x Quintessence


Penalties
Nay

Converting
2 x Iridium Warden
1 x Deflagration
1 x Miracle
1 x Precognition
1 x Arsenic
1 x Reverse Time
1 x Fallen Elf

Decks
Salvage 6 from these decks:
1)
Code: [Select]
5oc 5oc 5oc 5oc 5oi 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61t 61t 61t 61t 61t 61t 61u 61u 621 621 621 621 7mv 7mv 7mv 7mv 7mv 7n52)
by tttt
Hover over cards for details, click for permalink
Deck import code : [Select]
5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5la 5la 5ld 5ld 5lf 5lf 5lf 5li 5ll 5ll 5mq 5mq 5mq 5mq 5mq 5mq 5on 5on 5on 7jr 7jr 7jr 7k2 7n5 7n5 8pr


Discard 30 from these decks:
3)
by tttt
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vp 4vp 4vp 52r 52r 55q 55q 55q 590 5ie 5oj 5oj 5rk 5rp 5rp 5rp 5rt 5rt 5rt 5ru 5ur 5v1 61q 621 7k2 7q5 7q5 8ps

4)
by tttt
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 55s 58s 58s 58v 590 590 590 593 593 593 5c1 5c1 5f6 5ia 5ia 5lm 5lm 5lm 5og 5v1 5v1 621 621 621 8pm


LongDono

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340174#msg340174
« Reply #1 on: May 25, 2011, 02:31:01 pm »
6 Airpends for salvage.
HELLLLLLLLLOOOOOOOOOOO AIR/DEATH AGAIN! The deck should have never been taken apart in the first place.

phaedrus

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340227#msg340227
« Reply #2 on: May 25, 2011, 04:13:48 pm »
It would be pretty awkward, but most of the parts are still there for us to use.
Turns out to have been a really smart move  to salvage the air pends last round.
Now its a matter of whether there will be a matchup for it.

LongDono

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340252#msg340252
« Reply #3 on: May 25, 2011, 04:55:27 pm »
It is still a fast deck, and spiders MAKE the matchup right for it. It was the single reason I had 6 airpends salvaged last round.
lol Light played a air/light duo, yay salvage.

LongDono

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340310#msg340310
« Reply #4 on: May 25, 2011, 06:32:14 pm »
It lives! IT LIVES!
Hover over cards for details, click for permalink
Deck import code : [Select]
52o 52o 52o 52r 52t 5oi 5oi 5ol 5on 5on 5oo 5oo 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 713 713 71a 71a 71a 71b 8pk

tttt

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340311#msg340311
« Reply #5 on: May 25, 2011, 06:39:54 pm »
I don't think we have 12 air pends. We can salvage 6 and that's it I believe.

LongDono

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340313#msg340313
« Reply #6 on: May 25, 2011, 06:41:25 pm »
We got 6 last round and 6 this round! 12!

tttt

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340319#msg340319
« Reply #7 on: May 25, 2011, 06:49:21 pm »
We got 6 last round and 6 this round! 12!
Yeah...those kinda got converted into QPs...so we have 0 now, excluding possible salvage XD

Offline Neopergoss

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340327#msg340327
« Reply #8 on: May 25, 2011, 07:01:33 pm »
Sadly, I fear we may be limited to rainbows for the rest of war. Also sadly, we are likely limited to 2 decks for the rest of war. GL to you two. I will help as much as I can. Deckbuilding is the biggest part of this, anyway. As I said in the last round, I think the salvaging conversation should be based on what decks we want to use. Not a bad idea to open this up now and start thinking about our options, but the decks should drive our decisions IMO.

We're really going to fear EQ's and BH's, I think. We're going to have to see if our opponents have them and plan accordingly. Sancs will be a big asset, maybe PA's, too.

Maybe we can make a duo out of salvages?! We could use FFQs and do a light/air with mark of life? Would catch them by surprise, likely. Thoughts? I'm looking into details now.

A shame we don't have any hopes or any way of getting them. I do think it could still work, though. We could use miracles, too. With only 2 FFQs, this option may not work. We could still do a mono/duo with a rainbow splash, or some other light/air duo without FFQs.

Offline Sevs

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340374#msg340374
« Reply #9 on: May 25, 2011, 07:39:19 pm »
Sadly, I fear we may be limited to rainbows for the rest of war. Also sadly, we are likely limited to 2 decks for the rest of war. GL to you two. I will help as much as I can. Deckbuilding is the biggest part of this, anyway. As I said in the last round, I think the salvaging conversation should be based on what decks we want to use. Not a bad idea to open this up now and start thinking about our options, but the decks should drive our decisions IMO.

We're really going to fear EQ's and BH's, I think. We're going to have to see if our opponents have them and plan accordingly. Sancs will be a big asset, maybe PA's, too.

Maybe we can make a duo out of salvages?! We could use FFQs and do a light/air with mark of life? Would catch them by surprise, likely. Thoughts? I'm looking into details now.

A shame we don't have any hopes or any way of getting them. I do think it could still work, though. We could use miracles, too. With only 2 FFQs, this option may not work. We could still do a mono/duo with a rainbow splash, or some other light/air duo without FFQs.
mmm I dont know how dependable a 2ffq deck will be but i like your idea of using a non rainbow. I do feel that we should use the immo deck again, and the other deck should be shaped on who we face. and if we win both will we have a chance to bring back someone?

I know you all might be upset about the air pends but in order to fill the extra 6 cards per deck, we needed to use most of the rainbow additions. once again thia happened extremely late, if you are extremely set on keeping these pends, we can attempt to work around that. just note it next time :P

However you are onto something Long, what about a half duo half rainbow deck use those air pends and QP's to fuel some sort of control rainbow /death duo. Ill post a deck in a minute
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Offline Sevs

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340401#msg340401
« Reply #10 on: May 25, 2011, 07:55:54 pm »
by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vj 4vj 4vj 52r 595 5c1 5f6 5oi 5oi 5on 5on 5oo 5oo 5pu 5pu 5pu 5pu 5pu 5pu 5up 61q 61q 713 713 71a 71a 71a 71b 8pk
"Elements is the greatest game ever made" - Abraham Lincoln

LongDono

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Re: Round 7 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=26765.msg340429#msg340429
« Reply #11 on: May 25, 2011, 08:20:56 pm »
WHAT THE HELL ARE YOU ON? I wanted to salvage 6 god damn air pends for a reason!!!! The first air/death should have NEVER EVER EVER EVER been converted into QP's!!!! There were better options for the love of god!
I am honestly pissed off right now, more so than I have been in a while.
" Oh I see LongDono wanted to salvage air pends, he must have no reason for it so I think I will just convert them into QPs. "
" Oh look that Air/death deck is prolly one of the best we got, lets convert it into QPs! "
God damn it!
Sorry about the rant but this pisses me off more than anything in a long time. We can't play our best situational deck, and still good overall deck.
Whats done is done.
Lets get the salvages figured out, and who wants to play next round? We got 3 players, me, sevs, and ????
I sent a message to Phaedrus, aitvaras, and shining sword and only aitvaras replied but it did not seem like he was wanting to fight a whole lot. I think our 3rd player will be lifelockable next round.

 

blarg: tttt,LongDono,Sevs