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4ss 5rg 5rk 5rk 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5up 5up 5v1 5v1 5v1 5v1 5v1 606 606 606 606 606 606 606 606 7q4 7q4 7tb 8ps
Great games morningstar. ^^;; I freaked out many times during all four battles; team fire scares me.
Game 1: Starting with only Time pillars/pendulums, which made getting a ghost out fairly easily. On the other side, I had no Darkness quanta, so I couldn't use any of the Nightmares in my hand. I delayed him with spare RT's and a Vampire Dagger helped keep my health up. His late deflag unfortunately couldn't prevent the damage my ghosts were doing, and I believe he was forced to discard a ghost on the last turn because I managed to spam him with horrible dreams. (1-0)
Game 2: With an abundance of Fire quanta and my reckless playing style, he launched Rage Potions at my ghosts and they became vaporized before my eyes. My dagger was prompted destroyed once it hit the field, and his quick graboid, feisty forest spirit, and lycanthrope (which I believe I rewound, but to no avail) had finished me off. My last attempt at using Nightmare on his Forest Spirit (because my ghosts were all dead and he had no
quanta left) to regain health was a desperation move on my part to hold the game longer. (1-1)
Game 3: I got tired of seeing his Fire pillars fuel up for Phoenixes, and decided to just steal the thing and see what happened. I realized that he had no shields or other more testy cards, so I lucked out here, and eventually my ghost(s) withered him down. (2-1)
Game 4: Stole his remaining fire pillar when it hit the field, and I rewound his early lycan that he couldn't replay due to lack of Novas. My ghosts arrived shortly after; this was the only game I decided to use my Mark of Time, as I drew it in the first and third game but had no use for it because I was already winning. (3-1)
Again, great games morning. ^^;