This speed rainbow deck is somewhat unconventional in that it contains a high number of pairs of cards. Most of them cost 3 of their respective quanta, so quanta-wise it doesn't become problematic. It's a very easy deck to learn how to play--once you get the feel of what to lightning, what to steal and when to black hole, the deck basically plays itself out after that.
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6qq 6qq 6qq 6qq 6qq 6qq 6u1 6u3 6u3 6u3 6u3 6u3 6u3 6u5 713 713 74f 74f 77g 77g 7ah 7ah 7dm 7dq 7ju 7n6 7t9 7t9 80a 80a 8pj
Do have fun with it. Not much I can actually teach about the deck. It has some problems with flying gavels and rushes with regen, namely mono
with healing, vampire decks, and infernet's newest
rush with SoGs
but otherwise is pretty good at doing it's job, even against other speed rainbows. If there's a chance of being hit by antimatter, save the lightnings for your own creatures.