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Offline TheForbiddenOracle

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg343363#msg343363
« Reply #312 on: May 30, 2011, 06:39:25 pm »

Offline Bonestorm

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg343500#msg343500
« Reply #313 on: May 30, 2011, 09:55:49 pm »
Thanks Jangoo!

It seems that the FGs hold on to their rewinds until after I cast a BB on them... I'll toss a doll or two (when I pull them! lol) and they will sit and sit... I know they have rewind from the precog I used. Then I cast BB (even just one) and next turn they poof that doll. Have you noticed this, or is there something I can do to discourage that behavior?
That's typical AI behaviour that can't be prevented. The best that you can do to work around it is take a Doll, BB it (don't pull it yet), and then wait for them to Rewind. If they only have 1 or 2 Rewinds, repeat until they run out and then you can safely Pull the Doll. If your Precog shows more than just a few Rewinds, or if they have Eternity and plenty of Time quanta, auto-quit to save yourself the trouble.

If they have eternity don't quit, just save your dolls and bloods until the eternity has been played and delay it as you do the rewind-bait. Be wary that you're going to be re-pulling voodoos from your deck as they are rewound so in a utility sense the cards you have will be the only cards you have to use for a while.

digitalevil1

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg354461#msg354461
« Reply #314 on: June 21, 2011, 02:17:40 pm »
I bought this deck and fully upgraded it, and while it is fast and fun to play, I don't understand how people can maintain a 33% win ratio with it :S
My win ratio just now would probably be more like 20% >.<''

The simple fact is this deck relies on a FALSE GOD having no proper creature control :P
False gods can end your game with cards like:
-Pandemonium
-Mutation
-Reverse Time

Not to mention the fact that against a poison deck, momentum deck or sometimes even a fast rush/drainer deck if you get a bad hand, this deck really can't do much.

It does however kill quickly.
But in my opinion belongs in the PVP section, where theres faaaar less creature control :P

Offline Higurashi

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg354463#msg354463
« Reply #315 on: June 21, 2011, 02:19:45 pm »
They can't. The winrate dropped like hell once AI got changed. I would indeed peg it around 20-25% now, which is on par with ye old Fractal Chargers and Fractix x)

Edit: here's a Voodoo deck with a good winrate: http://elementscommunity.org/forum/index.php/topic,23950.0.html
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Offline TheForbiddenOracle

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg354472#msg354472
« Reply #316 on: June 21, 2011, 02:31:13 pm »
I bought this deck and fully upgraded it, and while it is fast and fun to play, I don't understand how people can maintain a 33% win ratio with it :S
My win ratio just now would probably be more like 20% >.<''

The simple fact is this deck relies on a FALSE GOD having no proper creature control :P
False gods can end your game with cards like:
-Pandemonium
-Mutation
-Reverse Time

Not to mention the fact that against a poison deck, momentum deck or sometimes even a fast rush/drainer deck if you get a bad hand, this deck really can't do much.

It does however kill quickly.
But in my opinion belongs in the PVP section, where theres faaaar less creature control :P
No FG has pandemonium... and it may help to replace a voodoo with a cloak, or simply go for another voodoo deck

digitalevil1

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg354707#msg354707
« Reply #317 on: June 21, 2011, 10:35:13 pm »
Edit: here's a Voodoo deck with a good winrate: http://elementscommunity.org/forum/index.php/topic,23950.0.html
Thanks very much for that link ^_^ tbh this is one of the few decks I haven't tried any variations on, but Oracle's idea:
it may help to replace a voodoo with a cloak
Sounds like it would be perfect for this deck,
So thanks both ^_^

digitalevil1

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg363518#msg363518
« Reply #318 on: July 10, 2011, 01:53:28 am »
This deck is so effective its just funny :p
Although.. I'd say not so much against FG's.
If using this deck against FG's I'd say at very least 2 cloaks are needed so cover you long enough to avoid reverse time, mutation etc.
Momentum is still a huge weak point in this deck.
But in arena + pvp it usually works pretty well ^_^ (unless gravity based.)

tharsonius

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg364982#msg364982
« Reply #319 on: July 12, 2011, 02:52:36 pm »
just tested the deck first 3 games fast losses but then suddenly a 6 round win against rainbow, im really impressed.

and best is its really a changing to the usual rainbow or  time based decks

wespebbles50

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg371555#msg371555
« Reply #320 on: July 26, 2011, 03:20:27 am »
I like this deck a lot it's probaly one of the fastest falsegod decks i've played nice job

Wolfblader

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg394681#msg394681
« Reply #321 on: September 18, 2011, 02:21:16 am »
It's a nice deck when it works for me (102 damage from TU on jezebel) but 24/25 times it fails for me. either all my BBs/Voodoos/grav/Snovas forces are in my last 5-7 cards when I need them (and I'm using precog)

Offline Chapuz

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg394696#msg394696
« Reply #322 on: September 18, 2011, 03:17:40 am »
With the FG improvement, win rate has decreased a lot. Even I don't belive that aftter using a mod of this amazing deck for a long time, i was going to change it for a simple time bow =(

Are there funnier FG grinders than vodoo and timebows, with the win rate of Shakars' before the FG upgrade?
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Offline JangooTopic starter

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Re: Shak'ars Revenge (FG-Voodoo) https://elementscommunity.org/forum/index.php?topic=14435.msg394795#msg394795
« Reply #323 on: September 18, 2011, 09:47:28 am »



FG-efficiency-study (http://elementscommunity.org/forum/index.php/topic,25609.0.html)


At the current state of the study, it seems as if the oldschool decks Rol/Hope and Monoaether
are still doing really, really well ...  ;)

 

anything
blarg: