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Qohelet

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FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg66798#msg66798
« on: May 11, 2010, 05:56:42 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

This deck is under testing. Few things came to my mind when I played with my pharao deck. What if you can rewind 2 FG cards even same turn you rewind own card to avoid decking out? That Lock is very powerful trick, why don't "maximize" it? No more than needed, so you have something other there, like lava destroyer (with unstoppable and quintessence of course) So you have pretty good creature (and permanent) control because FG is mostly freezed. Real trick is have all things in place early enough. I'm sure there is more experienced players, so you can tell if this concept is just awful/bad x)

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6qq 6u3 6u3 6u3 6u3 6u3 6u3 74a 77i 77i 7ak 7ba 7ba 7ba 7ba 7ba 7ba 7dq 7gp 7jp 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q8 7q8 7q8 80h 80h 80h 8pj


Adding cards like antimatters or something else may be good idea, but how large deck can be without losing that sweet early-eternity-effect ?
« Last Edit: January 08, 2013, 02:19:11 am by willng3 »

Hobnob5000

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg66811#msg66811
« Reply #1 on: May 11, 2010, 07:03:07 am »
I think it'd be a bit slow, especially if the Destroyer is on the bottom. Also, why have you got the jade shield. Is it to combat Octane?

valuka

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg66813#msg66813
« Reply #2 on: May 11, 2010, 07:08:24 am »
I had tried out a variation of this idea maybe 2 months ago. Yes it can beat several FG-s. But there is some problems with this idea:
- if the FG has hourglasses,
- this deck is very-very slow
- no permanent control ( Fire shield eat your flying Eternitys )
This is not a bad idea, worth it to experience with this, i had with my variation about 30-35 % win percentage.

Qohelet

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg66825#msg66825
« Reply #3 on: May 11, 2010, 07:55:57 am »
I had tried out a variation of this idea maybe 2 months ago. Yes it can beat several FG-s. But there is some problems with this idea:
- if the FG has hourglasses,
- this deck is very-very slow
- no permanent control ( Fire shield eat your flying Eternitys )
This is not a bad idea, worth it to experience with this, i had with my variation about 30-35 % win percentage.
Fire shield is not real (bad) issue when you have one eternity (w/ PA) in hand - game just don't go usual way. Jade shield is there as secondary shield (and against decay/octane it's of course primary).

Deck's speed depend how early/how long you can use hourglasses. Combos make it slow (unstoppable+quint/animate weapon+quint) - in this form, it's as fast as possible? Another option is "pure" time deck, with turtle shields, but I don't think it's good idea.

valuka

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg66834#msg66834
« Reply #4 on: May 11, 2010, 08:31:24 am »
No, the pure time deck is not a good idea :(. Tried out, not working, because there is no creature or permanent defending.
i think in this variation you don't need the permafrost shield ( + 1 Jade shield ) and the Quantum tower ( + 1 deflag or Antimatter). 
The destroyer will be max 28/21 with the novas, that will be enough to kill an FG.
Try it out  ;)

Offline yaladilae

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg67009#msg67009
« Reply #5 on: May 11, 2010, 05:01:21 pm »
I am not sure how good yours is running for you, but looks like you still need some work

Anyway, this is a good rewind deck
http://elementscommunity.org/forum/index.php/topic,4148.0.html

Just to give you some ideas...

Offline Wardead

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg67014#msg67014
« Reply #6 on: May 11, 2010, 05:07:10 pm »
Only 2 damage dealers? And fighting a 200 HP AI? LOL, this deck is way bad.

Qohelet

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg67077#msg67077
« Reply #7 on: May 11, 2010, 06:42:49 pm »
Only 2 damage dealers? And fighting a 200 HP AI? LOL, this deck is way bad.
2? There is only one for that. 2 animated eternities don't do that much damage :)

Qohelet

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg67093#msg67093
« Reply #8 on: May 11, 2010, 07:02:42 pm »
I am not sure how good yours is running for you, but looks like you still need some work

Anyway, this is a good rewind deck
http://elementscommunity.org/forum/index.php/topic,4148.0.html

Just to give you some ideas...
Thanks for the link. Yep, my deck is like bag of flaws compared to deck under link. Phase shield spam is very simple/effective against many FG:s, but deck don't have any real damage dealers. If you rewind all (rewindable) FG's cards back to the deck... game last forever against ferox or miracle x) And it's same issue with my deck (mostly because there isn't any permanent control).

EDIT: I didn't realized TU's so, deck have heavy hitters :)

unionruler

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg68044#msg68044
« Reply #9 on: May 13, 2010, 11:09:12 am »
I am not sure how good yours is running for you, but looks like you still need some work

Anyway, this is a good rewind deck
http://elementscommunity.org/forum/index.php/topic,4148.0.html

Just to give you some ideas...
Thanks for the link. Yep, my deck is like bag of flaws compared to deck under link. Phase shield spam is very simple/effective against many FG:s, but deck don't have any real damage dealers. If you rewind all (rewindable) FG's cards back to the deck... game last forever against ferox or miracle x) And it's same issue with my deck (mostly because there isn't any permanent control).

EDIT: I didn't realized TU's so, deck have heavy hitters :)
Well against miracle he won't draw the miracles any more. But on a more serious note I think that your deck isn't a "bag of flaws". Probably needs one more eternity+flying weap pair for consistency. I don't understand why the supernovas though seems to me time mark and quantum towers would work better, unless maybe you want to put in a scarab+butterfly eff to utilize the entropy mark. Try calibrating it a little further while sticking to around 40 cards, and you may have something on your hands.

Offline yaladilae

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg68226#msg68226
« Reply #10 on: May 13, 2010, 07:04:11 pm »
I only have 1 thing to sugges tho, take out the more rainbow stuff, choose 1 more element as a side help, entrophy is wonder (butterfly, antimatter)

Could do better in that direction hehe

BurnOne

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Re: FG Pinball https://elementscommunity.org/forum/index.php?topic=6438.msg111977#msg111977
« Reply #11 on: July 10, 2010, 11:11:20 pm »
seism 0-1
dream catcher 1-0
octane 1-1
eternal phoenix 0-1
rainbow 0-2
paradox 1-0 (took me 25 minutes)

I´m tired of testing, it annoyed me to fight paradox for so long.
50% so far seems to be quite a good stat btw.

 

blarg: