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6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 713 74f 74f 77g 7ai 7ai 7ai 7ds 7gm 7jr 7td 7td 7td 7td 80g 8pt
An interesting EM concept for use against AI3. Inspired by the Disc/BH EM deck series (
http://elementscommunity.org/forum/index.php/topic,23293.0.html) created by
kirchj33 and
jmdt.
Play Discords and creatures (prioritize Vampires before other creatures) to rush, BH to deny quanta for the opponent's important cards (Dim Shield, etc.) and increase Discord's quanta-shuffling efficiency for further quanta denial, and Heals for a final EM.
Pros+ Lots of EMs because of BH, Heals, and Vamps
+ Disc/BH base allows for faster opponent turns (by preventing them from wasting time on playing cards)
Cons- Unstable PSN base creates situations in which you have lots of creatures and no Supernovas, or lots of Supernovas and no creatures
- Faildraws are especially bad because of the PSN mechanic
- Shields and reusable CC are huge amounts of trouble because Vampires are fragile
Games: 50 | Avg TTW: 8.021 | Avg. sec/game: 70.100 | Wins: 47 (94.00%) | Losses: 3 | EMs: 39 (82.98%) |
Score gained: 1482 Score/game: 29.640 Score/min: 25.369
Electrum gained (no spins): 1677 Electrum/game (no spins): 33.540 Electrum/min (no spins): 28.708
Electrum gained (with spins): 1902 Electrum/game (with spins): 38.040 Electrum/min (with spins): 32.559
Time overall (min.): 58.417
Average TTW: 8.021 Average Turns Taken: 8.360 Average TTL: 13.667 | ttw 3: 0 ttw 4: 0 ttw 5: 3 ttw 6: 7 ttw 7: 11 ttw 8: 7 ttw 9: 7 ttw 10: 9 ttw 11: 2 ttw 12: 1 ttw 13: 0 ttw 14: 0 ttw 15: 0 ttw 16: 0 ttw 17: 0 |