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Offline Vangelios

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1069466#msg1069466
« Reply #492 on: May 12, 2013, 04:37:32 am »
Now that we have IRC, has anyone suggested having a separate room for League? From what I could see, the idea was only turned down because you couldn't have both the league chat and the normal chat open.
I do not think it necessary, just only put -BL or -CL next to the nick name name.
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The luck is much Greater, when there effort and patience.

Offline Annele

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1069483#msg1069483
« Reply #493 on: May 12, 2013, 07:25:49 am »
Now that we have IRC, has anyone suggested having a separate room for League? From what I could see, the idea was only turned down because you couldn't have both the league chat and the normal chat open.
I do not think it necessary, just only put -BL or -CL next to the nick name name.

It will remove the league stuff from main chat, however, which does seem nice
Beware the Darkness.

Offline Marsu

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1069490#msg1069490
« Reply #494 on: May 12, 2013, 08:51:27 am »
It will remove the league stuff from main chat, however, which does seem nice

...because chat is never dead and the discussions going on always relevant and intelligent.

Offline Paddoo

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1069492#msg1069492
« Reply #495 on: May 12, 2013, 09:03:03 am »
And leagues discussions on chat tend to attract new players that joined chat only to "pvp anyone ?", so IMHO it would be a loss to remove them from main chat.
<Chapuz> you are a crazy guy, you know

Offline Odii Odsen

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1069644#msg1069644
« Reply #496 on: May 12, 2013, 07:18:21 pm »
And leagues discussions on chat tend to attract new players that joined chat only to "pvp anyone ?", so IMHO it would be a loss to remove them from main chat.

This^

The first time I heard about leagues, was when I was in chat.
"It doesn't matter where you are.
It doesn't matter who you are.
It doesn't matter you are.
Odii will beat you regardless of chances." - RavingRabbid

Offline Vangelios

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1070075#msg1070075
« Reply #497 on: May 14, 2013, 12:38:42 am »
Please establish a rule for cases of a tie in the top 6.
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Offline Blaze

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1070142#msg1070142
« Reply #498 on: May 14, 2013, 04:22:26 am »
They play one best of five after the league is over and get a +1/2 rating? That way if someone is one point above them they'll still be above the winner. If they both put no energy into playing each other a random winner is chosen, and if oen person does and the other person doesn't the one who did wins.

Please establish a rule for cases of a tie in the top 6.

Offline Onizuka

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1070144#msg1070144
« Reply #499 on: May 14, 2013, 04:32:43 am »
Ranked by record against each other.
If it's a tie then I'd like to see by win %.

Then a coinflip, i guess.

Everything about ranking should involve what happened during the league.
You're just as selfish as I am. You're just not as good at it yet.

Offline RootRanger

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1070149#msg1070149
« Reply #500 on: May 14, 2013, 04:52:26 am »
Ideally a coinflip would be the total last resort. Imo the tiebreaker, after head to head matches, should be wins against the #1 player, then #2, then #3, etc.
Somehow still around, somewhat

Offline blarp

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1073450#msg1073450
« Reply #501 on: May 23, 2013, 08:50:28 am »
Now that we have IRC, has anyone suggested having a separate room for League? From what I could see, the idea was only turned down because you couldn't have both the league chat and the normal chat open.

I set one up a while ago. It's like #elementsleague(s) (I forget).

Btw hi Annele.

My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
Happy to help with questions regarding upped PvP
Thanks for voting Blarp as your Favorite PvP Deck of 2012!
Blarp (the deck), bane of Championship League

Offline Blaze

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1073940#msg1073940
« Reply #502 on: May 24, 2013, 06:55:02 pm »
Here is the system they use for magic the gathering tournaments:
http://www.wizards.com/dci/downloads/tiebreakers.pdf

It looks very sound. We probably would want to add in the win percentage against the player with which you're tied in front of all those tiebreakers.

Offline regen2k9

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg1075636#msg1075636
« Reply #503 on: May 30, 2013, 07:58:37 am »
Before I left, I was developing a rating system that combined the play incentive of Elo with the recursive formula structure of Krach(i.e. you gain points based on your opponent's end score, not their score at the time of the match).  L.O.s, would you still be interested? I can check my old notes to see what I had developed and try to finish what I started.
Walk towards the :light...

 

anything
blarg: