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Messages - miniwally (2544)

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1
Forum News and Announcements / Re: Apply for the 2nd Elements Council!
« on: December 06, 2010, 08:21:28 am »
I am returning
Nice to see everyone else is just hoping to get re-elected and reapplying where as Kael just goes "I am returning"

2
Patch Notes and Development News / Re: Elements 1.25
« on: December 04, 2010, 03:43:56 pm »
creature stats capped at 499/499?
er... is it even possilbe?
Chimera, earth nymph, fire nymph, TUing dived creatures. etc.

3
Tutorials / Re: Confused? click here for help from experienced players
« on: December 03, 2010, 10:19:02 pm »
I already said I was GMT btw.

4
Entropy / Re: Schrödinger's Cat
« on: December 02, 2010, 11:24:03 am »
i just used this Schrödinger's Cat in the trainer, and this really makes vultures useful for once.

i hope they put this in the actual game, it really gives an extra boost to death decks.
The cat will be in the game, it might be slightly different but it'll still end up in the game.

5
Tutorials / Re: Confused? click here for help from experienced players
« on: December 02, 2010, 11:22:26 am »
i just realized this i might want to change out the And been on the forums for 3 months thing. ive been on the forums for what, 2 months??
That's just for mentors you can still be the organizer :P

6
War Archive / Re: Removal of Voodoo Doll from War
« on: December 02, 2010, 12:07:51 am »
No you'd result in infinitu.

7
Off-Topic Discussions / Re: When you were a noob....
« on: December 01, 2010, 08:12:23 pm »
On page 214 of my posts :P, never knew I liked PU.

http://elementscommunity.org/forum/index.php/topic,1748.msg39236#msg39236

8
Tutorials / Re: Confused? click here for help from experienced players
« on: December 01, 2010, 02:52:54 pm »
People should post there time zones probably mines GMT.

Also in response to the new persons question which I think is who we're trying to help be in tournament chat room #1 at the time of the tournament but I don't think questions are supposed to be asked here.

9
Tutorials / Re: Confused? click here for help from experienced players
« on: December 01, 2010, 09:37:33 am »
Mentor choice should be based on the relative timezones of the players, or more specifically, when they have time available. I think it would be beneficial for them to be arranged so that they're both on at the same time if possible.
This is definitely the best way to do it imo, they can then communicate with relative ease and the process will be as fast as possible.

10
I once got a 7|4 Deja Vu Mummy and with the Deja Vu got poisonous 8|4 Mummy. Not lying. And no Screenshot.
Poisonous isn't even a skill is it.

11
Tutorials / Re: Confused? click here for help from experienced players
« on: November 30, 2010, 07:54:57 pm »
I suggest we put a cap on the amount of mentors we have, I get the feeling it's slightly intimidating to a newbie when posting on a topic with a lot of posts from non-newbs like us.
Exactly what I was thinking there's loads of mentors yet no noobs.

12
Card Ideas and Art / Re: Animate Shield | Animate Shield
« on: November 30, 2010, 07:18:26 pm »
Current coding makes the phase shield die as soon as it comes into play because GP will stay on an invulnerable creature.

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anything
blarg: