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Messages - miniwally (2544)

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25
Card Ideas and Art / Re: Miniwally's Card Ideas
« on: November 28, 2010, 04:52:13 pm »
Each card has there own section now after this area of the forum under went the changes so I see no need to continue discussion here.

26
Competitions / Re: Graphic Design Competition - Make a Magazine
« on: November 28, 2010, 02:10:51 am »
I'm not allowed to use the logo on this page am I? http://elementscommunity.org/forum/index.php/topic,11196.0.html
If you are talking about the Elements logo, that is fine, since it is art from the game.
Oh great :)

27
Card Art / Re: Need Magma Art
« on: November 27, 2010, 11:32:05 pm »


You can use this if you want.

28
Competitions / Re: Graphic Design Competition - Make a Magazine
« on: November 27, 2010, 11:25:24 pm »
Made a game magazine cover in English a while back might have to dig that out, problem would be thinking of headlines.

I'm not allowed to use the logo on this page am I? http://elementscommunity.org/forum/index.php/topic,11196.0.html

29
Water / Re: Match availability - Another topic about fighting matches.
« on: November 27, 2010, 11:17:10 pm »
I no longer have bronchitis, it never got as bad as what my sister had (she's still getting over ehrs) so I was lucky and I'll be able to participate in the next round.

30
Water / Re: VAULT
« on: November 25, 2010, 06:04:11 pm »
Updated:

Round 4:
Salvaged: 12
Discarded: 72
Converted: 12
Thanks

31
Forum News and Announcements / Re: World of Elements needs YOU!
« on: November 24, 2010, 07:53:35 pm »
And the British recruitment poster....


32
War Archive / Re: War - Round 5
« on: November 24, 2010, 03:49:30 pm »
Considering there was an extension for thanksgiving I take it there'll be an extension for Christmas?

33
I just want to say thank to Scaredgirl. I've been plating this game for since sundial could draw two cards, and the thing I liked the least was changing elements to a new deck and all the fumbling around (losing electrum!) to fix it, then reverting back to a deck that works. Sticking with only one deck is kinda boring. I'm going to use this general idea to go look at decks I've archived and tweak them.
That's weird considering sundial could never draw two cards.
Kakugane is correct. Original Sundial lasted for two turns which meant you could draw two cards. This 50% less card drawing was probably the main reason why Sundial nerf was so devastating.
The way he said it sounded like he meant as in each time you used it, it drew two cards. I considered he meant what you said but I thought he would've said since sundial lasted two turn rather than drew two cards. Thanks for your awesome decks back then :)

34
Anvil Archive / Re: Implode | Implode
« on: November 24, 2010, 03:24:35 pm »
The rush style needs to be nerfed, not encouraged.
The game should be about strategy, not luck in coin tossing.
Rush is a method of deck that does involve the strategy of getting out attack first and what cards to use when and it is not luck in coin tossing.

35
Anvil Archive / Re: Colossus | Ancient Colossus
« on: November 24, 2010, 08:22:27 am »
Just have the counters carry over to the chimera. If you use two colossi with chimera, it comes into play with 6 counters you need to remove still.
Yeh but no statuses carry over to chimera. I take it you'd want to modify the chimera card for colossus but then people will complain that BB doesn't carry over and freeze.

36
Card Art / Re: Something to Sphere
« on: November 24, 2010, 08:15:35 am »
Could you sphere mine, just wonder what it'd look like and probably wouldn't change the current one.
What kind of back drop would you want is on?
Black/white clouds might work, I know you can do them on Photoshop easily but not sure about GIMP.

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anything
blarg: