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Deck Help / Re: Steam Machine Push Deck
« on: July 30, 2011, 09:35:39 am »
@ TheForbiddenOracle: I actually removed the Cloak/Dark Pendulum because I noticed it was too slow, and pretty much useless when I was able to play it. However, I left two Holy Light in the deck, because you get one quantum of everything every time when you use Immolation. It is handy when you have a high steam machine that is almost dead, or for critical moments near the end. The photons are great for the beginning, as you can get a phoenix out in the first turn sometimes. (Photon, Immolation, Phoenix).
@agentflare: I took your advice for adding more shields and water pillars, I am experimenting with this or very minor variations:
@agentflare: I took your advice for adding more shields and water pillars, I am experimenting with this or very minor variations: