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Messages - FinalFrontier (25)

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1
League Archive / Re: Beginners League 2/2011
« on: May 24, 2011, 02:25:14 pm »

2
War Archive / Re: War: Underworld - Round 2
« on: April 05, 2011, 09:34:44 am »
Oh, this is the second round, i won't fight a single match...
(Kinda dissapointing, thought this would be war, but anyway I can save my good decks for later purpose :D)
Do I still need to create a topic in the battle result section?

3
Round 1:
FinalFrontier 2
iCall_uHobo 1

4
Prelims:
FinalFrontier 1
penelepe 0

5
I like the "Newbie" class, its a good advertisment for the game when new players come, to sell them for cards.

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Deck Help / Re: Need balancing help with my anti-FG deck
« on: April 01, 2011, 06:01:33 am »
But i stand by the deck needing either more defense or healing. Having to wait for 13 entropy doesn't cut it a lot of the time.
Thats an argument to put in phase shields again

about the second deck, another 2 Chaos power can help alot ,
why? you have 2 Unstoppable and 2 butterfly effect
Idea is:
1st Scorpion with unstoppable in early game to set poison
2nd scorpion with Butterfly effect when anubis is out
3rd scorpion with Unstoppable to increase the damage
4th scorpion to rewind or to put butterfly effect on, when opponent doesn't have CC

7
Deck Help / Re: Need balancing help with my anti-FG deck
« on: March 31, 2011, 06:12:34 pm »
sry, i have no air and no darkness nymph^^

Yeah, remove the butterfly effects. I've been testing this and they seem to just sit in my hand. More results to come.
sry if you did, but you can also play butterfly effects on antimattered fireflys, somtimes this is nessecary, when you need the lobomize effect.
for the quanta cost, i already thought about including entropy tower, but have no idea how.
Maybe i could even add Time pendelums and a second Anubis, because as you sayed the deck is not as rainbow, as it seems to be: when 3-4 Supernovas are played, I mainly need time and entropy, with a bit aether and life. I should try this out.

I would replace the butterfly effects with pulverizers or otyughs. You could also drop the mindflayers, they never helped once with the games i actually won.
The pulverizer makes the deck vulnerable to permanent control in the lategame and it needs more cards to play it, otyughs doesnt work with the nymphs that well, i am not sure, but you really could have a point with the mindflayers...

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Deck Help / Re: Need balancing help with my anti-FG deck
« on: March 31, 2011, 11:23:10 am »

of course, animate weapon was nonsense
...without tearing it apart...
please do so  ;D
When u think this deck fails and u can give reasons for it, this would be very helpful for me.

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Deck Help / Need balancing help with my anti-FG deck
« on: March 31, 2011, 08:41:36 am »
In the past i was quite lucky with the oracle and got 2 purple nymphs in about a week.
I constructed a deck around them, but now i need your help on balancing it:
Code: [Select]
500 500 5if 5if 5if 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u8 6u8 77i 7ak 7dq 7gp 7gq 7k6 7k6 7n3 7q5 7q5 7q5 7q5 7q7 7q8 7q9 7q9 7q9 7q9 7q9 7q9 80h 80h

The Idea of the deck is simple:
Sundials/SoG/shields until i can play a quintessenced nymph.
Mind flayer for skill control and butterfly effect on mind flayer for Permanent control.
Then Destroyer and Queen to finish the god.


I have beaten several False gods with it and it seems quite reliable, but i am not quite sure, wether i need all those cards. My main ideas are:
-Sundials  (Problem: I need those, because i need the time to set up my nymphs)
-Supernova   (help a lot when setting up hourglasses or shields)
-Phase shields   (In most games i have them on the hand all the time, but they come in handy, when i have to face miracle or ferox and have no early nymph)
+Hourglasses    (The deck is quite big, so some draws might be helpfull, but i have no quanta to use them)
change mark to  :time and put SoR in (the element i need for the expensive skills is :entropy, but i have 2 Shard of Readiness i could use)


thinking more about the deck above, i evolved a second anti false god deck, which is nearly a duo
Code: [Select]
500 500 6rn 6rn 6rn 6rn 6rn 6rn 6rs 6rs 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u8 6u8 74a 74a 77i 7k6 7k6 7q5 7q5 7q5 7q5 7q5 7q7 7q7 7q8 7q8 7q9 7q9 7qd 7qd 7qd 7qd 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 80h 80hThe idea was, that the deck above needed too much entropy quantuum and had to less Hourglasses. This deck now uses Supernova, to provide Quanta to set up the shields and SoG early in the game, but it might be helpful to leave them on the hand, in case u go short on aether.


I hope you can help me to maximize the efficiency of my decks.  :D

10
War Archive / Re: War betting - Win 10 upped Shards!
« on: March 30, 2011, 11:48:19 am »
 :light :time :underworld :gravity :death :entropy :fire :life :aether :water :air :darkness :earth

11
War Archive / Re: War - Underworld
« on: March 26, 2011, 12:54:44 pm »

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FinalFrontier 2
Jaxly 0

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blarg: FinalFrontier,Jenkar