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Offline rickerdTopic starter

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Zombie https://elementscommunity.org/forum/index.php?topic=33914.msg427746#msg427746
« on: November 19, 2011, 10:48:52 am »
Like as you see in films, if someone is killed by a zombie he turns into it.
idea:
name:   zombie (cost 4 :death/3 :death)
atk/hp: 2/3
skill:      Deal 1 dammage to the opponent, if a creature dies this way the zombie who made the kill regenerates a new zombie.
If you're weak, then run, but toward your enemy

Offline Elbirn

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Re: Zombie https://elementscommunity.org/forum/index.php?topic=33914.msg428007#msg428007
« Reply #1 on: November 19, 2011, 11:20:29 pm »
I've been wondering recently why  :death or  :darkness doesn't have a zombie card..

I think in some respects a zombie card should operate similarly to scarabs; after all a zombie horde's strength is in numbers, yeah? Maybe +1/+0 to all zombies for every zombie you control? I think the health maybe shouldn't be as high as you suggest, simply because zombies are slow and weak.

I like the idea of the skill not being an instant kill, like I said, zombies are weak. One damage to the target creature for the skill is spot on, and if you have a few zombies under your control then it won't be an issue, just gang up on one enemy creature at a time.  8)

I think it would cause some interesting issues though.. For example, say you're running monodeath, and you have a graveyard. You have 2 zombies out and you use them to kill a low hp enemy creature. Now you have 3 zombies aand...a skeleton. But wouldn't the skeleton from the graveyard also be the corpse of the creature you just killed? :P Also, you'd be able to target your own skeletons and turn them into zombies. Which would be nonsensically goofy.
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Offline EmeraldTiger

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Re: Zombie https://elementscommunity.org/forum/index.php?topic=33914.msg428068#msg428068
« Reply #2 on: November 20, 2011, 01:54:28 am »
http://elementscommunity.org/forum/index.php/topic,27592.0.html if you can answer the question I could not, you may have this idea.
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Offline rickerdTopic starter

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Re: Zombie https://elementscommunity.org/forum/index.php?topic=33914.msg428172#msg428172
« Reply #3 on: November 20, 2011, 09:51:43 am »
I've been wondering recently why  :death or  :darkness doesn't have a zombie card..

I think in some respects a zombie card should operate similarly to scarabs; after all a zombie horde's strength is in numbers, yeah? Maybe +1/+0 to all zombies for every zombie you control? I think the health maybe shouldn't be as high as you suggest, simply because zombies are slow and weak.

I like the idea of the skill not being an instant kill, like I said, zombies are weak. One damage to the target creature for the skill is spot on, and if you have a few zombies under your control then it won't be an issue, just gang up on one enemy creature at a time.  8)

I think it would cause some interesting issues though.. For example, say you're running monodeath, and you have a graveyard. You have 2 zombies out and you use them to kill a low hp enemy creature. Now you have 3 zombies aand...a skeleton. But wouldn't the skeleton from the graveyard also be the corpse of the creature you just killed? :P Also, you'd be able to target your own skeletons and turn them into zombies. Which would be nonsensically goofy.
Yeah indeed, i'm considering making it 2/1
but someone allready made zombie  :-X
So i'm gonna think of other card ideas

http://elementscommunity.org/forum/index.php/topic,27592.0.html if you can answer the question I could not, you may have this idea.
it was your idea so you can go on and maybe some people also like this idea, we'll see
If you're weak, then run, but toward your enemy

 

blarg: