On the CIP sync.in, me and EmeraldTiger were working on an big equipment series. For now it is not so big. Currently planned are ideas in which each element has a piece of equipment, and based on the ability, it attaches to a certain part of the body. The rest of the pieces for each element may eventually get planned if this is a popular idea, in which a full set grants a bonus in some way.
Types of equipment:
Arm pieces (gauntlets, gloves, etc.)
These enhance a player's strength or ability to use spells
Body (robes, etc.)
Connect to the player at the heart and soul. Allows the player to emanate his aura.
Leg pieces (leggings, footwear)
Speed and agility, or lack thereof, are enhanced.
Head wear (hoods, masks, helmets, hats, etc.)
Connect with the mind of the player. May also enhance focus and sight.
Current ideas for the prominent piece of equipment of each element:
![Earth :earth](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/earth18x18.png)
Iron Gauntlets
Arms
Toughness: Creatures in your possesion gain 1 hp for each other creature you posses.
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
Ethereal Gauntlets
Arms
Spells cost 1 less quanta to play. Free spells give you 1 quanta of their element.
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
Insanity Hood
Helm
Creatures activate a random ability when they enter the field. Necessary targets are random.
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
Hawkeye's Hood
Helm
Far-sight: Can see through invisibility, and can target Immaterial.
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
Leggings
Tinker: Target permanent's ability may be activated twice next turn, triggers double in effect. (Target Graveyard generates two Skeletons for every death)
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
Leggings
![Death :death](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/death18x18.png)
Bone Cage
Body
Trigger death effects when damage is taken. Activates up to twice a turn.
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
Halo
Helm
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
Corrupted Souleater
Body
Corrupt: Chance for a creature to come to your side of the field. Corrupted creatures gain 2 poison counters.
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
![Water :water](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/water18x18.png)
Alcehmists Gloves
Arms
Half of Alchemy spell and ability costs are refunded.