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Offline Heavenscall

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg508777#msg508777
« Reply #96 on: June 07, 2012, 11:05:04 pm »
At the moment i think you have to go the full "trial" to change the target card. And of cause, if you switch from Steal to Deflagration and want back to Steal you have to do the "trial" again. The idea with the charges is, that you can farm charges to a max. number of charges and then you be able to pay some for an instant switch. Useful in Turnaments i think, but maybe it´s a greater challenge that you can farm charges, but not so many that you can switch in every tournament game...
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Offline esran

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg508791#msg508791
« Reply #97 on: June 08, 2012, 12:00:18 am »
i think it would work best if you had to complete it just once for each card, and then could switch beetween them at will.

Offline Heavenscall

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg509094#msg509094
« Reply #98 on: June 08, 2012, 05:00:47 pm »
if you can choose every card you picked one time after a sucessful trial every time in the future -  its too easy to have all wanted banns. So you could farm the trial until you have picked all cards and than its over, sounds not so good to me...
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Offline FIQ

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg509097#msg509097
« Reply #99 on: June 08, 2012, 05:08:37 pm »
Why a fixed counter ("gain quanta")? Why not fit it to each card? Yes, I know, harder.. but it would work better for cards when a quanta bonus doesn't help much (Black Hole on rainbows is an example). A quanta bonus work well on things like creatures. Permanents, and especially many spells, not so much.

Say for example this:

You decide that you hate Reflective Shield, and have it as your counter. Opponent play it, your counter takes its' effect (say, de-immortalizing the shield). All done.

Or, you hate Cloak. Opponent play it, and Cloak gets only 2 counters.

Etc. Pretty much, the selected card get a minor nerf, not to make it useless, but to make it weaker.

Black hole only takes 2 of your quanta, Fire Bolt does 2 damage per 10 quanta, etc...
« Last Edit: June 08, 2012, 05:11:22 pm by FIQ »

Offline Heavenscall

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg509235#msg509235
« Reply #100 on: June 09, 2012, 12:48:59 am »
another interesting idea, more work to be implemented, but possible

but still i prefer the complete counter of 1 hatet card
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Offline gumbeh

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg509357#msg509357
« Reply #101 on: June 09, 2012, 08:49:37 am »
@Zanz
I assume there will be multiple Mark abilities to choose from at the end of the trial?

I personally think a mark that alternates between the element chosen at the trial and the element chosen at deckbuilding would be beneficial. It would expand support for Trio and Quad decks while not harming existing decks. This would create a more diverse metagame for the players to experience.

As usual, I agree on this subject. Rainbro Style is tops in many ways, and keeps getting better each time a new shard is added.

Pendulums were great, bipolar/tidal/split marks would be an awesome move further in the direction of supporting diversity.

Oh, wow. This sounds awesome. One question: will you have to do the quest line each time you want to change your mark's counter thing?

I can hardly wait. :)

I hope so! People who've "beaten" the game (whether their personal definition of "beaten" means beating the FGs, or owning all the cards) always need new things to do, and compelling reasons to do them!
« Last Edit: June 09, 2012, 08:52:38 am by gumbeh »

Offline Asinickle

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg511552#msg511552
« Reply #102 on: June 15, 2012, 04:27:20 pm »
This sounds like a great addition to the game! Being able to 'ban' a card would help make a large number of decks more viable.
So, cool idea!

Offline Totila

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg511650#msg511650
« Reply #103 on: June 15, 2012, 11:02:06 pm »
awesome idea! :D i'm loving this "trial"
Yeah buddy!

Offline Xamuel

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg511656#msg511656
« Reply #104 on: June 15, 2012, 11:15:13 pm »
Wow.  This is a brilliant idea.  It's like a generic auto-nerf to all OP cards, without tediously considering and altering each individual card.

The only balance issue I can see (and someone might've addressed this, I haven't read the whole thread):
People could combine this with the oracle's false god predictions, and choose a soft counter based on the upcoming false god, this would be a massive nerf to all the predicted false gods.  Then again, you only get one prediction per day and it's not like a predicted false god is that hard anyway...

Offline Fippe94

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg511769#msg511769
« Reply #105 on: June 16, 2012, 11:09:44 am »
People could combine this with the oracle's false god predictions, and choose a soft counter based on the upcoming false god, this would be a massive nerf to all the predicted false gods.  Then again, you only get one prediction per day and it's not like a predicted false god is that hard anyway...
Doesn't seem to matter anyway, as you said you only get one prediction per day, and it seems like you have to redo the trial every time you want to change counter-card, so it's barely even worth it just for one predicted god (depending on how long the trial will take)
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Offline Chapuz

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg521884#msg521884
« Reply #106 on: July 14, 2012, 01:30:32 pm »
No news from Zanzarino for a long time, maybe he is very busy making the trial  :-X

Where did I read there were gonna be more often but smaller game updates?  :P
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Offline Wizy

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Re: The trial https://elementscommunity.org/forum/index.php?topic=37370.msg521904#msg521904
« Reply #107 on: July 14, 2012, 04:28:51 pm »
Where did I read there were gonna be more often but smaller game updates?  :P
here?
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