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Offline Kamietsu

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089919#msg1089919
« Reply #120 on: July 31, 2013, 05:08:40 am »
There we go:
Doesn't look as pretty in 18x18 size:

Uhm yes if you do not have the vectors it is quite complicated... here, let me help you:


Awesome, thanks Zanz :D I kinda figured it out after a bit of tweaking but your smaller one looks infinitely better than mine haha
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Offline Kuroaitou

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089923#msg1089923
« Reply #121 on: July 31, 2013, 07:34:37 am »
This is absolutely fantastic. I just made a (somewhat terribad) NPC named 'Israfel' using the Seraph icon, and 'Slateworms' using vrt's Pest artwork.

I feel kind of awful that I only realized that 'adding hints' to the description of the NPC should have been obvious, but instead I just went for full 'lore' instead. In either case, I'll try my best now to have some subtle tips in the description for all these new NPCs that are coming about your way. Thank you so much Zanz! :)

Offline Shantu

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089926#msg1089926
« Reply #122 on: July 31, 2013, 08:43:33 am »
Awesome stuff so far. I'm just not sure if I like the Mark of Chroma name. Wouldn't Chromatic Mark sound better? Leaving the 'of' behind would kind of suggest that it is special to the others.

Edit:
I also wonder if it would be a good idea or not to give the option for NPCs to start out with a set amount of quanta, just like you can in the trainer. More customization and more fun decks. Something like choosing how much quanta from which element. Or starting with preset cards already on the field.
« Last Edit: July 31, 2013, 12:49:02 pm by Shantu »

Offline Leodip

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089928#msg1089928
« Reply #123 on: July 31, 2013, 09:05:09 am »
You'll have to change the text for the Pendulums for the "Chroma" mark. It'll have to be something like (example for Water Pendulum): this card produces alternatively :water and quanta from your mark.

Offline Marsu

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089937#msg1089937
« Reply #124 on: July 31, 2013, 11:25:47 am »
Hey Zanz, what about a place where we can write who submitted a deck when doing so? Not expecting any in game mention of course, but it would be cool to have a thread in the forum when everything is done, and we could see who insipired which deck.  Can we maybe just add [submitted by X] to the lore?

/e: I might have made a mistake, but when I wanted to submit a deck with a name that already existed just now, the progress of 'leveling it down' (because 100 HP / no boni decks start with a way too high level) was lost, and that's quite some work. Maybe there's something that can be changed there.

Offline Shrink

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089938#msg1089938
« Reply #125 on: July 31, 2013, 11:28:38 am »
Hey Zanz, what about a place where we can write who submitted a deck when doing so? Not expecting any in game mention of course, but it would be cool to have a thread in the forum when everything is done, and we could see who insipired which deck.

But, if they're all going to be mine, there's no need for that :P
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Offline Luminous

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089939#msg1089939
« Reply #126 on: July 31, 2013, 11:45:59 am »
Hey Zanz, what about a place where we can write who submitted a deck when doing so? Not expecting any in game mention of course, but it would be cool to have a thread in the forum when everything is done, and we could see who insipired which deck.

But, if they're all going to be mine, there's no need for that :P

I dare you Shrink P:

Also, a question. How will the map look like?
War 6 ~ :fire
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Offline suxerz

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089943#msg1089943
« Reply #127 on: July 31, 2013, 12:42:19 pm »
Thanks zanz for the "Chroma" mark and also Kami for the effort of creating one. To be honest, I prefer the previous version where it was somewhat more "vanilla" rather than this new colourful mark. But I think I understand the main purpose is to represent a new MARK rather than the whole group of Other cards. Regarding the name "Chroma", since I've never been good at naming stuff, I really don't mind if it will be changed to something else.  ;)

Offline TheonlyrealBeef

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089946#msg1089946
« Reply #128 on: July 31, 2013, 01:26:37 pm »
Awesome stuff, though there's one thing I'm wondering: everyone would love to have their own rare elite npc called after their own username, before everyone starts thinking up their own npc I have to ask whether they're seriously considered or dismissed by default?

Couldn't help myself from making one of my own :P

Offline jacker

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089947#msg1089947
« Reply #129 on: July 31, 2013, 01:33:10 pm »
Some issues: if you select chroma mark you get a random mark instead, and if you set a 4x or 5x multiplier, it gets you 3x at maximum.

Offline ColorlessGreen

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089953#msg1089953
« Reply #130 on: July 31, 2013, 03:10:29 pm »
This seems like a convenient time to mention my two most-wanted low-coding-time changes to the game:

(1) Peak rating/rank and total thumbs ups for your submitted deck showing on the main arena screen (and possibly showing for everyone's decks on the arena leaderboard screen).
(2) Ability to thumbs up/down defeated arena decks.

These could be particularly useful things to track even aside from how much I want them - if that information is tracked then either factor (peak rating/rank or total thumbs ups) could be used to convert successful/interesting arena decks into new NPCs (e.g. with the back-story of them being successful retired arena fighters or something who now roam the lands terrorizing new players etc.)

Offline serprex

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1089957#msg1089957
« Reply #131 on: July 31, 2013, 04:28:18 pm »
Something to ask about NPCs: Does this mean that against AI, the player knows what exact deck they're going against? Why not have NPCs carry a number of decks which they choose from? Otherwise it seems like AI battles would degenerate into what would happen if one always knew their next FG (Oracle threads)

 

anything
blarg: