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Offline BeefSupreme

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095664#msg1095664
« Reply #492 on: September 01, 2013, 02:03:20 pm »
I can't find the "All quests" button in the trainer. Is it just me?
IT'S GONE! D:
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Offline Naesala

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095719#msg1095719
« Reply #493 on: September 07, 2013, 09:23:49 pm »
So, after 20 pages (by my settings) of comments, I finally ring in with my 2 :electrum.  Forget "Elements 1.4".  This proposed update completely changes how the game is played.  This is "Elements 2.0", clearly.  That's just me, and I'm sure no one agrees, least of all zanzarino.  Just wanted to get it out in the open instead of keeping it inside my little brain forever.

I now return you to your regularly scheduled thread.
To some extent I agree, while we are keeping our cards and such, this is a huge new change.

plus if we make it elements 2.0 we can re-release it on kong and get more badges and new players
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Offline dragtom

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095813#msg1095813
« Reply #494 on: September 08, 2013, 09:43:28 am »
plus if we make it elements 2.0 we can re-release it on kong and get more badges and new players

please, please dont do that.
Looking at other games on kong (mainly sacred seasons), the game completely died by releasing a 2nd.
Half the community moves on, the other half stays at the first version. Both versions have too few players to be fun;
almost everybody stops playing.
be quick- time is quanta.

Offline Marsu

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095814#msg1095814
« Reply #495 on: September 08, 2013, 10:09:28 am »
please, please dont do that.
Looking at other games on kong (mainly sacred seasons), the game completely died by releasing a 2nd.
Half the community moves on, the other half stays at the first version. Both versions have too few players to be fun;
almost everybody stops playing.

Exactly. Also, you exaggerate. PvP and Arena stay exactly like they are. Even AI only really change on the surface.

Offline Naesala

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095930#msg1095930
« Reply #496 on: September 08, 2013, 10:25:36 pm »
Regardless of the version, both would come to these forums. Arena and PvP stay the same. Sure, it may split the kongregate community to some extent, but it would still generate significantly more buzz.
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Offline BeefSupreme

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095938#msg1095938
« Reply #497 on: September 08, 2013, 11:47:52 pm »
Regardless of the version, both would come to these forums. Arena and PvP stay the same. Sure, it may split the kongregate community to some extent, but it would still generate significantly more buzz.
Sure, it may split the kongregate community to some extent
split the kongregate community to some extent
split the kongregate community
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Offline xyan

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095939#msg1095939
« Reply #498 on: September 08, 2013, 11:58:46 pm »
Vive La France!

on a more serious note, the changes seem beneficial enough to everyone: therefore, i doubt playerbase will suffer.

Offline Naesala

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095957#msg1095957
« Reply #499 on: September 09, 2013, 03:55:59 am »
i doubt playerbase will suffer.
it may split the kongregate community to some extent
Nice job cutting down my sentence until it said what you wanted in the last post.

May. As in it might. Or it might not. I don't think it will. And "to some extent". Meaning the splitting might not be permanent, major, or anything else. If friendships and communities shatter so easily then that's flat out depressing. And, I dont think it will hurt the playerbase at all since PVP and Arena is the same.

Is there anyone else playing old versions of magic on outdated sites and refusing to move to a new update? I highly doubt it. Any organized play would still be the same. At the absolute most, some people who choose not to upgrade to the better version of the game will be in a different chatroom but still use the same forums.

Considering I spend hardly any time in either current chatroom, nor do a majority of players, I'd be willing to bet this wont destroy a community. More likely, it will bring in a large number of new players, reintroduce people who have given up and dont care about 1.4 because of the slow, small updates of the past, and only strengthen both communities. The odds of it damaging the community are slim
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Offline BeefSupreme

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095960#msg1095960
« Reply #500 on: September 09, 2013, 04:08:31 am »
Is there anyone else playing old versions of magic on outdated sites and refusing to move to a new update?
update?
Elements 2 =/= Elements update
Magic the Gathering update =/= Magic the Gathering 2

If they made Magic the Gathering 2, they would probably fail as badly as Elements 2 would.

Also, let me fix this last paragraph for ya.

Considering I spend hardly any time in either current chatroom, nor do a majority of players, I'd be willing to bet this will completely cut the new playerbase in half. More likely, it will bring in a large number of new players, reintroduce people who have given up and dont care about 1.4 until they realize how similar Elements 1 and 2 is and get bored, and only weaken both communities to the extent of Elements slowly dying. The odds of it damaging the community are extremely high
« Last Edit: September 10, 2013, 04:34:40 am by Higurashi »
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Offline Keolino

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095974#msg1095974
« Reply #501 on: September 09, 2013, 07:27:40 am »
Well, i don't really now what i should think about elements 2.0, so i will just write down the consequences which I thought about and let everybody decide for herself/himself...

1. Splitting it to 1.x and 2.0 would result in some things: The enemy-system I want is in 2.0, and the cards I have are in 1.x. I finally got my first fully upped deck, and i don't intent to train a new account to the top if the elements would split. I would play for some more time and then stop because I now have two accounts, and neither one is completely satisfying (The same happened with me with diablo 2 and diablo 3, and the same with Elder Scrolls: Oblivion and Elder Scrolls: Skyrim) That may be only what I would do, cause not everybody is the same as me. i would estimate that about 10-20 % would quit from that.

2. Would 1.x still get updates? If not, it wouldn't get the new cards anymore, and you would have to split the arena and the pvp after all. If it would get updates, Zanz would have to put all card-updates and pvp/arena updates always in both games. (i don't know how difficult this would be, (or if it would be as easy as Strg+C and Strg+V) cause I am not a programmer after all.

3. If there would be 1.x and 2.0, because of the new false god system (and the impossibility to farm false gods the whole day) and the new NPC system, people will start to argue about which of the two systems is better. I think they would split about 75% to 2.0 and 25% to 1.3x (because it gets necessary to create a new account as well...) If the elements 1.x wouldn't get the new card updates, we will slowly lose about the leftover 20-30 % óf gamers.

4. New players by 2.0. It would make a new game at kongregate and other sites, so it may attract some new and old players. I can't really estimate how many these are so it gets difficult at this point. Maybe about +20% to +40%

5. Players which play more than before if the elements is splitted. I think if it is splitted, some players will play more, and some players would play more if it gets a clean 1.4. So that may be even.

From the things I listed, it's difficult to make a decision which is better. So I want to hear other arguments and your opinion on my own arguments, to make things more clear. And something else: I hate fighting. And something else: All of your arguments till now were pretty poor because you focused on fighting each other. Focusing on your own arguments and thinking about the arguments and oppinions of others is a more mature way to do things...
« Last Edit: September 10, 2013, 04:36:01 am by Higurashi »
What's the speed of dark?

Offline Pella

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095985#msg1095985
« Reply #502 on: September 09, 2013, 10:06:54 am »
Keolino, all five of your projected consequences are based on the concept that two separate games would exist.  As far as I know, exactly zero people suggested having two separate games.  We're not talking about a sequel, only a progression.

The thought behind the numbering of Elements 2.0 was ONLY that the game was receiving an update that was so dramatic that giving it a dot-update seemed insufficient.  No one other than you has suggested that there should be two separate games, one in the 1.x series, and another called 2.0.  Therefore, there would be no need to worry about the 1.x cards not being present in 2.0.

HOWEVER, as has been pointed out numerous times by numerous people, the entire concept of going to that numbering system is beyond stupid for numerous reasons.  Therefore, all arguments against it are a waste of time, because it's not going to happen.

I am beyond sorry I ever mentioned it.  I cannot begin to express my regret even for THINKING of the idea of using the number 2 in the new update, much less actually for presenting it to the Community.

Can we all please now stop discussing Pella Everwrong's mega-super-ultra-OMFG stupid idea of calling the new update Elements 2.0?
« Last Edit: September 10, 2013, 04:36:37 am by Higurashi »
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Offline Keolino

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1095987#msg1095987
« Reply #503 on: September 09, 2013, 11:02:17 am »
Keolino, all five of your projected consequences are based on the concept that two separate games would exist.  As far as I know, exactly zero people suggested having two separate games.

No one other than you has suggested that there should be two separate games, one in the 1.x series, and another called 2.0.

There weren't zero people, since Naesala suggested it.

So I wasn't the one suggesting to make seperate games, but Naesala did it, just to be clear. I just listed the consequences which a seperation might face. nothing more.

But Pella. We are on a forum to talk about things. To argue about ideas, even if they are stupid or naive of whatever. It's not forbidden to talk about ideas, which first seemed good, but where stupid on a second thought. It's neither forbidden to talk about stupid ideas, which may later prove some value. And only by talking (not by fighting) we will be able to find out what may be stupid, or what was only stupid at a first thought.
« Last Edit: September 10, 2013, 04:33:16 am by Higurashi »
What's the speed of dark?

 

anything
blarg: zanzarino