His and my point still stands. Water has both Chrysaora and Bolts to do damage -after- you've done physical damage and Dims went up. Life has -nothing- effective in-element. Light can stall well, so I don't think it's as bad off as Air, but those two are still also ultimately helpless just like Time.
Water should not be first in line for PC, soft or not, if it comes to that. Freezing weapons is a cute addition, but naturally doesn't solve the larger part of the problem: shields.
Mind you, I think more PC would be good for the game balance, but there are much more interesting options, such as improving healing after certain conditions or obtaining other ways of damaging/defeating your opponent (milling, adding counters till you win, giving you benefits from the opponent playing perms, etc.).