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Offline TheManuz

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503087#msg503087
« Reply #468 on: May 24, 2012, 09:50:00 am »
Does anyone else think the new Colossal Dragon looks like a cross between a bat and a cat? All the other art is great.

Lol you're right it does a bit :P

Actually I preferred the old dragon... but Sapphire Charger ftw!!

OMG, the old one was the pregnant dragon! It always disturbed me a little...
I definitely prefer the new one!

Offline RavingRabbid

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503119#msg503119
« Reply #469 on: May 24, 2012, 11:46:00 am »
Zanz. Water needs desperately some way to deal with Dimensional Shield efficiently.

45 have been used against Water in 24 war games (if I didn't miss more).

Please.
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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503120#msg503120
« Reply #470 on: May 24, 2012, 11:48:06 am »
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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503177#msg503177
« Reply #471 on: May 24, 2012, 01:41:58 pm »
Does anyone else think the new Colossal Dragon looks like a cross between a bat and a cat? All the other art is great.

Lol you're right it does a bit :P

Actually I preferred the old dragon... but Sapphire Charger ftw!!

OMG, the old one was the pregnant dragon! It always disturbed me a little...
I definitely prefer the new one!

Lol oh yeah, you're right. I actually meant the Massive Dragon though, which looks much better than the Colossal Dragon especially from the in-play view.
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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503290#msg503290
« Reply #472 on: May 24, 2012, 08:17:31 pm »
Zanz. Light needs desperately some way to deal with Dimensional Shield efficiently.

45 have been used against Water in 24 war games (if I didn't miss more).

Please.
Zanz. Life needs desperately some way to deal with Dimensional Shield efficiently.

45 have been used against Water in 24 war games (if I didn't miss more).

Please.

Zanz. Time needs desperately some way to deal with Dimensional Shield efficiently.

45 have been used against Water in 24 war games (if I didn't miss more).

Please.

Out of the 4 elements, Water can presumably bolt and Time can deck out with Eternity.
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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503300#msg503300
« Reply #473 on: May 24, 2012, 08:41:05 pm »
Zanz. Light needs desperately some way to deal with Dimensional Shield efficiently.

45 have been used against Water in 24 war games (if I didn't miss more).

Please.
Zanz. Life needs desperately some way to deal with Dimensional Shield efficiently.

45 have been used against Water in 24 war games (if I didn't miss more).

Please.

Zanz. Time needs desperately some way to deal with Dimensional Shield efficiently.

45 have been used against Water in 24 war games (if I didn't miss more).

Please.

Out of the 4 elements, Water can presumably bolt and Time can deck out with Eternity.

You need to play with water more, dude.
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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503318#msg503318
« Reply #474 on: May 24, 2012, 09:16:03 pm »
His and my point still stands. Water has both Chrysaora and Bolts to do damage -after- you've done physical damage and Dims went up. Life has -nothing- effective in-element. Light can stall well, so I don't think it's as bad off as Air, but those two are still also ultimately helpless just like Time.

Water should not be first in line for PC, soft or not, if it comes to that. Freezing weapons is a cute addition, but naturally doesn't solve the larger part of the problem: shields.

Mind you, I think more PC would be good for the game balance, but there are much more interesting options, such as improving healing after certain conditions or obtaining other ways of damaging/defeating your opponent (milling, adding counters till you win, giving you benefits from the opponent playing perms, etc.).
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Offline Chapuz

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503351#msg503351
« Reply #475 on: May 24, 2012, 10:38:24 pm »
There are several "Soft PC" card ideas in the forums. That is a great idea for new ingame material. I remember, for example, an electric  :air bird with the skill of delaying permanents for 1 turn, and vines that grow on a permanent that the permanent can't be used until some PC is played on the permanent with the vines (the PC destroys the vines).
In my opinion, soft PC in non-PC elements is key for new strategies.
« Last Edit: May 25, 2012, 12:44:48 am by Chapuz »
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Offline Naesala

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503374#msg503374
« Reply #476 on: May 24, 2012, 11:34:41 pm »
There are several "Soft PC" card idead in the forums. That is a great idea for new ingame material. I remember, for example, an electric  :air bird with the skill of delaying permanents for 1 turn, and vines that grow on a permanent that the permanent can't be used until some PC is played on the permanent with the vines (the PC destroys the vines).
In my opinion, soft PC in non-PC elements is key for new strategies.
Agreed, I really hope Zanz is looking these over and considering some. Nearly everyone wants it added, and theyre almost all brilliant ideas.
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Offline 10 men

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503417#msg503417
« Reply #477 on: May 25, 2012, 01:04:46 am »
More PC to the game or not or whatever, the first step has to be to nerf the freaking Dim Shield, lol. The card is just way ahead of the curve for permanents, there's no realistic way of rebalancing it just with the introduction of other cards.
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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503425#msg503425
« Reply #478 on: May 25, 2012, 01:18:13 am »
More PC to the game or not or whatever, the first step has to be to nerf the freaking Dim Shield, lol. The card is just way ahead of the curve for permanents, there's no realistic way of rebalancing it just with the introduction of other cards.

One possible nerf I thought of a couple days ago would be instead of reducing all damage for 3 turns, it gave you a damage resistance shield of, say, 5 or 6 for 3 turns.  That way, it would still have way more protection than any other shield, albeit temporarily, but it wouldn't make you nigh invincible, as you could still get around it with dragons (which all elements have, in varying quality) and other big creatures. (which some elements have, and likely all will eventually)

Offline asymmetry

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg503428#msg503428
« Reply #479 on: May 25, 2012, 01:23:46 am »
More PC to the game or not or whatever, the first step has to be to nerf the freaking Dim Shield, lol. The card is just way ahead of the curve for permanents, there's no realistic way of rebalancing it just with the introduction of other cards.

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