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Offline Belligerence

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487292#msg487292
« Reply #84 on: April 25, 2012, 05:28:13 pm »
Looking forward to this one... so soon after 1.3, too!

Playing around in trainer, I've noticed that upgrading Psion gives the buff afforded to the upgraded version, but even after being upgraded it retains the unupgraded border and white card name.

Apparently my reading skills are rather lackluster, it was brought up several times, but yet I missed it on my first read through of the comments... sorry!

Offline Dandy

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487349#msg487349
« Reply #85 on: April 25, 2012, 07:11:16 pm »
Aw crap...I'm not gonna get any work done now!  :o

Can't wait for this to go live!
Erm...um...yeah...

Offline TheManuz

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487353#msg487353
« Reply #86 on: April 25, 2012, 07:30:08 pm »
Also, it will give a great boost to community if you could pick cards from Armory at regular intervals
Disagreed. Card voting is, imo, a flawed process, and hence best cards often don't go to armory, sometimes not even to forge.
Ok, i can agree on this point. My point was not on the Armory, but on taking cards from the section "Cards Idea and Art".
, I don't know, maybe you could give us some kind of guidelines on how you choose cards, maybe fixed dates or something like that, and other details about card creation.
Bad again, in my opinion. This would severely limit imagination by putting ''rules'' on what a card should be.
I'm not agreeing on this. I've had some of my best ideas (in my opinion, of course) while partecipating at the Card Design War Competition, and we've had to follow strict rules.
Anyway, i don't want to put limitations, i'd only like to listen from Zanz that (i'm saying this only for example) every 4 months he would choose a card from the community, and maybe some hints on what he is needing, just to make something useful.

[cut]
on the few occasions that zanz has requested input (FGs and most recently shards), it has led to user ideas being incorporated-
so personally i would love more direction for card designers to focus on in the future, should zanz have have an issue arise where he would like to see the game expand in a particular direction.  as is, for the most part the two considerations when designing cards are "is this cool?" and "is this what the game needs?", productivity may be increased when the latter is removed and the focus on the former.  just my 2 :electrum , because as is, today im so happy i could pee myself haha.
I totally agree with your thought. Also, congratulations Moo! I can totally understand why you're happy!  ;)

Offline Higurashi

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487378#msg487378
« Reply #87 on: April 25, 2012, 08:24:19 pm »
Looking over some posts here, I kind of agree with a few art things. 1) a more sapphire-y charger would be nice 2) Pufferfish and FFQ original art will be missed, and I like the idea of the unupped/upped split. Im kind of leaning towards the -old- art being the elite queen, it just seems more "firey" to me, while the new art is very "light". Nothing against vrt's wonderful wonderful art, but thats kind of how I feel.
pepo's art.

I sort of agree. The old FFQ art is actually pretty cool, and it -is- somewhat "firey".
Dragon looks more fierce, but it really lacks colour. Charger could use more of that too, yeah. Either way all improvements in this patch so far :>
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Offline teffy

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487392#msg487392
« Reply #88 on: April 25, 2012, 08:51:13 pm »
^Exactly this. I´d also like to see the old dragon. The new one would be the only one not inspired by "Spore".
FFQ is also Spore, but who ever noticed that ?. It´s so good...
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Offline vrt

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487393#msg487393
« Reply #89 on: April 25, 2012, 08:52:08 pm »
The new one would be the only one not inspired by "Spore".

For now.


So long and thanks for all the fish!

Offline The_Mormegil

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487394#msg487394
« Reply #90 on: April 25, 2012, 08:53:14 pm »
The new one would be the only one not inspired by "Spore".

For now.

<3
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Offline BluePriest

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487404#msg487404
« Reply #91 on: April 25, 2012, 09:18:05 pm »
Woot. SO MANY AWESOME UPDATES!
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Offline Captain Scibra

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487416#msg487416
« Reply #92 on: April 25, 2012, 09:40:11 pm »
I have a particular liking for the oracle change, since this adds a possibly much-needed way for newbies to get cards, even rares.
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The New Card Theory Thread

Offline XVoidWalkerX

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487557#msg487557
« Reply #93 on: April 26, 2012, 01:23:25 am »
Ok...where to begin...
1.) I really think Psion has some potential to be a very good card. It has the spell damage, so it can bypass the shields. It also isn't that costly. I think this could make mono-aether a tad easier to beat.
2.) I LOVE the fact that HB has been cut to 150. Like a few others, who's names I've already forgotten, I agree it will make them more grindable...typed reliable for some reason...
3.) Um...Firefly Queen to 6  :air will be a small help to those who use the FFQ decks. The Pharaoh will be harder to kill, but other than that those two cards are still pretty useful. (is probably forgeting something)
4.) Ok. The Oracle giving cards...oh god...I wish this was put into effect a week ago. I got 8 rares in a row from the Oracle, but never GOT them... T.T
5.) I think the art will be cool. The coolest art I've seen so far is the upped Steam Machine, and the Ivory Dragon in my opinion. There's going to be some disagreements, but I don't really care ^^
« Last Edit: April 26, 2012, 01:25:08 am by XVoidWalkerX »
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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487575#msg487575
« Reply #94 on: April 26, 2012, 02:04:21 am »
Looking over some posts here, I kind of agree with a few art things. 1) a more sapphire-y charger would be nice 2) Pufferfish and FFQ original art will be missed, and I like the idea of the unupped/upped split. Im kind of leaning towards the -old- art being the elite queen, it just seems more "firey" to me, while the new art is very "light". Nothing against vrt's wonderful wonderful art, but thats kind of how I feel.
pepo's art.
Derp. Sorry about that ^_^'
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Offline whatifidogetcaught?

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Re: Elements 1.31 https://elementscommunity.org/forum/index.php?topic=39146.msg487592#msg487592
« Reply #95 on: April 26, 2012, 02:31:58 am »
Finally!!! I can get Arctic Squids and Eternitys and all sorts of cards that I previously missed out on! WOOT.
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