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Offline Submachine

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1074946#msg1074946
« Reply #48 on: May 27, 2013, 09:53:32 pm »
Deflags, steals, etc...
not to mention triple plague and gravity shield

The problem is that after you destroy it, some 7|7 creatures will attack you, or worse.

I say it should be:
+1|+1 for all,
+2|+2 for water,
+5|+5 flooded.

OR

+2|+0 for all,
+4|+0 for water,
+4|+4 flooded.
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Offline xsindomanx

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1074953#msg1074953
« Reply #49 on: May 27, 2013, 10:38:53 pm »
Would be a fair bit limited to use with just water creatures. If there is a nerf in +|+, there should be also a small decrease in the cost.
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Offline eaglgenes101

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1074993#msg1074993
« Reply #50 on: May 28, 2013, 02:17:26 am »
Deflags, steals, etc...
not to mention triple plague and gravity shield

The problem is that after you destroy it, some 7|7 creatures will attack you, or worse.

I say it should be:
+1|+1 for all,
+2|+2 for water,
+5|+5 flooded.

OR

+2|+0 for all,
+4|+0 for water,
+4|+4 flooded.
You have to set up at least 3 creatures for that to be much of a threat, and you just threw 3 turns out of the window doing so.
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Offline Keeps

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1075019#msg1075019
« Reply #51 on: May 28, 2013, 04:30:09 am »
Seriously, people think Shard of Patience is over powered.  This is seriously one of the first cards in its modified form and Shards of Bravery.  That really have taken this game to the next level, we need 100 more cards at this power level not nerf this one. 

I seriously will never get this community when it comes to game mechanics.

Offline timetock

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1075052#msg1075052
« Reply #52 on: May 28, 2013, 11:51:08 am »
Seriously, people think Shard of Patience is over powered.  This is seriously one of the first cards in its modified form and Shards of Bravery.  That really have taken this game to the next level, we need 100 more cards at this power level not nerf this one. 

I seriously will never get this community when it comes to game mechanics.

wait what?
articulate please.
Are you saying that we should make more cards on par with SoP and not nerf this card?
Easier said than done.

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1075123#msg1075123
« Reply #53 on: May 28, 2013, 05:26:42 pm »
Seriously, people think Shard of Patience is over powered.  This is seriously one of the first cards in its modified form and Shards of Bravery.  That really have taken this game to the next level, we need 100 more cards at this power level not nerf this one. 

I seriously will never get this community when it comes to game mechanics.

wait what?
articulate please.
Are you saying that we should make more cards on par with SoP and not nerf this card?
Easier said than done.
He wants cards to be more powerful per card. Think of it as desiring every card buffed.
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Offline Keeps

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1075583#msg1075583
« Reply #54 on: May 30, 2013, 03:30:01 am »
I actually just want a lot more cards in the game period for more combinations and counter/counter.  SoP would hardly seem so powerful if there are 6 of the elements had hard hard PC and another 6 have massive area effect CC.  But yea, right now SoPa is and SoBr are two of my favorite cards that finally woke up this sleepy game.  I've tasted ambrosa and want more.   (See Keep's Brave Series Card Collection, and you will find my love there.)

Offline timetock

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1075667#msg1075667
« Reply #55 on: May 30, 2013, 01:45:36 pm »
IMO (and I feel like a lot of people would agree upon this) One of the most endearing qualities about EtG is its relatively small numbers of cards. The game will not become more fun just because a bunch of new cards are implemented into the game. While SoP and SoB are indeed strong cards, that does not mean other cards are also weak and are not viable. They ARE viable, except some need a special strategy to be used efficiently. For instance, Trident is underused because of it's near-useless ability and its zero synergy with nearly any other deck. However, I've seen a powerful Trident denial deck utilizing its unique repeated earthquake skill. Just because SoP is more splashable and has more versatility doesn't mean MORE cards need to be added to the game to counter it.

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1085875#msg1085875
« Reply #56 on: July 10, 2013, 01:07:23 am »
Personally, running an SoP/Fractal/RoL deck, I honestly don't run into a lot of problems regarding the destruction of SoP, and it is a very powerful card. However, considering it's not stackable, players rarely put many of them in their deck, making any amount of PC early on potentially devistating to the player's strategy. Honestly, compared to SoF, which has the potential to create basically immortal creatures at full power (requiring PC before CC), it doesn't seem too OP to me. Of course, when the card is used with "patience" while remaining uninterupted, it's detrimental to the opposing player's game. Which, in a way, all shards are when used properly and effectively.

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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1169711#msg1169711
« Reply #57 on: December 05, 2014, 03:53:30 pm »
in a rainbow swarm deck like a ffq or a aflatoxin it can be really devastating, specially with phase shield and enchant artifact on the SoP it can give like +56 damage x turn and 168 during the 3 turns of the phase shield, really game breaking imho but still need a specific combo to win
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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1169718#msg1169718
« Reply #58 on: December 05, 2014, 06:16:50 pm »
in a rainbow swarm deck like a ffq or a aflatoxin it can be really devastating, specially with phase shield and enchant artifact on the SoP it can give like +56 damage x turn and 168 during the 3 turns of the phase shield, really game breaking imho but still need a specific combo to win
If it's game-breaking, try abusing it and post your deck ;)
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Re: Shard of Patience in 1.32 https://elementscommunity.org/forum/index.php?topic=41406.msg1169746#msg1169746
« Reply #59 on: December 05, 2014, 09:17:52 pm »
in a rainbow swarm deck like a ffq or a aflatoxin it can be really devastating, specially with phase shield and enchant artifact on the SoP it can give like +56 damage x turn and 168 during the 3 turns of the phase shield, really game breaking imho but still need a specific combo to win
If it's game-breaking, try abusing it and post your deck ;)

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