Poll

What, if anything, should be done to Reverse Time?

Nothing - it's fine just the way it is.
103 (54.2%)
It should reverse changes done to creatures (suggested in topic)
9 (4.7%)
It should return creatures to the player's hand, not deck.
53 (27.9%)
It should have it's cost increased significantly - including on Eternity.
21 (11.1%)
It should be removed from the game entirely.
1 (0.5%)
Other - specify in reply
3 (1.6%)

Total Members Voted: 190

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Offline jawdirk

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Re: Reverse Time https://elementscommunity.org/forum/index.php?topic=39465.msg1094792#msg1094792
« Reply #156 on: August 27, 2013, 03:43:33 am »

you are basically killing the creature and making the next card in your opponents deck a "new" copy of that creature
all quanta investments, buffs etc are gone and on top of that you have to pay the quanta cost to field the creature again

i dont know for 2 quanta being able to do that seems like its a bit cheap no?

I have to agree that it is a bit cheap. RT is probably mostly responsible for making buff-based strategies unviable. However, RT is also pretty useless against a lot of mono rush decks (aether of course, but also fire, air, and darkness).

Offline andretimpa

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Re: Reverse Time https://elementscommunity.org/forum/index.php?topic=39465.msg1094806#msg1094806
« Reply #157 on: August 27, 2013, 08:17:41 am »

you are basically killing the creature and making the next card in your opponents deck a "new" copy of that creature
all quanta investments, buffs etc are gone and on top of that you have to pay the quanta cost to field the creature again

i dont know for 2 quanta being able to do that seems like its a bit cheap no?

I have to agree that it is a bit cheap. RT is probably mostly responsible for making buff-based strategies unviable. However, RT is also pretty useless against a lot of mono rush decks (aether of course, but also fire, air, and darkness).

It's not useless at all against a rush. You delay your opponents creatures a lot and it is sometimes all the advantage you need to beat your opponent. Not to mention you prevent your opponent's draw which is vital in rushes.
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Offline jawdirk

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Re: Reverse Time https://elementscommunity.org/forum/index.php?topic=39465.msg1095071#msg1095071
« Reply #158 on: August 29, 2013, 12:00:18 am »

you are basically killing the creature and making the next card in your opponents deck a "new" copy of that creature
all quanta investments, buffs etc are gone and on top of that you have to pay the quanta cost to field the creature again

i dont know for 2 quanta being able to do that seems like its a bit cheap no?

I have to agree that it is a bit cheap. RT is probably mostly responsible for making buff-based strategies unviable. However, RT is also pretty useless against a lot of mono rush decks (aether of course, but also fire, air, and darkness).

It's not useless at all against a rush. You delay your opponents creatures a lot and it is sometimes all the advantage you need to beat your opponent. Not to mention you prevent your opponent's draw which is vital in rushes.

Yes, not entirely useless, but:

1. You do not delay your opponent's creatures as long as they have the quanta. Mono decks commonly have extra quanta, particularly in the mid-to-late game. An exception is cremation-based decks, which RT is effective against.
2. The opening hand is more vital than draw in rushes. Conversely, draw is more vital than opening hand in control. Control decks are the ones that need the draws so that they can set up a way to maintain card advantage before they die from the rush's opening hand. RT is better in rushes than in control decks for this reason.



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Re: Reverse Time https://elementscommunity.org/forum/index.php?topic=39465.msg1095285#msg1095285
« Reply #159 on: August 30, 2013, 08:26:45 am »
I think it is true. The control version of the RT is Eternity as it yields card advantage. (or does it? Is it card advantage if the opponent keeps drawing the same card? Technically not, but you keep drawing options and he does not draw additional threats. Good question.)
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Offline jawdirk

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Re: Reverse Time https://elementscommunity.org/forum/index.php?topic=39465.msg1095347#msg1095347
« Reply #160 on: August 30, 2013, 06:26:49 pm »
I think it is true. The control version of the RT is Eternity as it yields card advantage. (or does it? Is it card advantage if the opponent keeps drawing the same card? Technically not, but you keep drawing options and he does not draw additional threats. Good question.)

Eternity does indeed yield card advantage if it is used. Every time it is used, it costs no cards, and removes an enemy card from play.

Another way to look at it: Putting an enemy card in play on the top of the enemy's deck is equivalent to putting the card in the enemy's hand (no card advantage) plus depriving the enemy of their next draw (1 card advantage).

 

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