[20:49] <+Absol> RR
[20:51] <+RR> Wat?
[20:51] <+Absol> Many people say that Blue|Abyss Crawler is UP. What do you feel regarding Gravy Merc buff in relation to Crawler?
[20:53] <@Jenkar> Oh, that's a question to seagull.
[20:53] <+Absol> yes
[20:53] * Jenkar gobbles RR
[20:53] <+Absol> if you want to answer, just do it
[20:54] <@Jenkar> Just wanted to point out that imo abyss isn't up. Just blue is.
[20:55] <@Jenkar> the only half decent thing i've seen with blues is that weird adrenarush thingie RR built in budokan.
[20:55] <+Absol> why is Abyss not UP (compared to Basalt and Phase Recluse)?
[20:56] <+Absol> and how should Blue be buffed? Extra attack or cost decrease?
[20:56] <+Absol> or skill?
[20:56] <+RR> Abyss is quite fine, IMHO. 6 HP is a horribly good bulk.
[20:56] <@Jenkar> I'll leave the rest to capt'n RR.
[20:57] <+Absol> well then RR
[20:57] <+RR> However, the new mercenary buff leaves blue crawler weeping.
[20:57] <+RR> Because there isn't a single card comparable to blue crawler that is less powerful in any way.
[20:57] <+RR> Blue Crawler is now the bottom of the food chain. Absolute.
[20:57] <+Absol> so, blue is indeed UP
[20:58] <+Absol> how should it be buffed?
[20:58] <+RR> By nerfing frog, merc, cockatrice.
[20:58] <+RR> :V
[20:59] <+Absol> how about the other attacker? Spider (flesh and phase) and what else?
[20:59] <+RR> Flesh Spider is pretty similar. It just has web, but that's kinda meh.
[20:59] <+Absol> why can't Blue be buffed by buffing it instead of by nerfing comparable attackers?
[21:00] <+RR> Phase Recluse can live with 1 more attack and 1 more defense, and web is kinda meh.
[21:00] <+Absol> is there an elemental bonus of some sort which justifies its UPness?
[21:00] <+RR> Frog and Cock anyway set the standards higher.
[21:01] <+RR> CIA theory sucks :v
[21:01] <+Absol> but most cards are balanced according to that theory
[21:01] <+RR> I don't believe in elemental bonuses and card cost theory.
[21:02] <+Absol> if Blue cost were reduced to 2, would it feel like a "waterclone frog"?
[21:02] == RR [~IRIS@elementscommunity.org] has quit [Quit: Web client closed]
[21:02] == RR [~IRIS@elementscommunity.org] has joined #elementsthegame
[21:02] == mode/#elementsthegame [+v RR] by ChanServ
[21:03] <+Absol> RR, i thought you ragequit
[21:03] <+Absol> if Blue cost were reduced to 2, would it feel like a "waterclone frog"?
[21:03] <+RR> Eugh.
[21:03] <+RR> Pretty cool, but it would start to feel a bit OP.
[21:04] <+Absol> how so? Isn't frog balanced?
[21:04] <+RR> I have some issues with frog.
[21:05] <+RR> Maybe it's the Cocka/Adren support, but Frog is the best rusher.
[21:05] <+Absol> is it about life having almost same range attacker?
[21:05] <+Absol> (frog/cock)
[21:05] <+RR> Cheap and pretty offensive.
[21:06] <+Absol> offensive as in "packs a punch" or "making you angry"?
[21:06] <+RR> Cockatrice has been regarded as UP just because of Frog's existane.
[21:06] <+RR> *existance.
[21:06] <+RR> Offensive as quite a nice and fast punch for their cost.
[21:06] <+Absol> extra 1 attack worths it
[21:06] <+Absol> but it does feel redundant
[21:07] <+Absol> the problem is with frog in balancing Blue?
[21:07] <+RR> IMHO, yes.
[21:07] <+RR> It's also the problem in balancing merc, and cockatrice.
[21:07] <+RR> And the spiders.
[21:07] <+Absol> frog is the standard benchmark
[21:07] <+RR> Exactly.
[21:07] <+RR> But frog is the OP one.
[21:07] <+RR> Compared to the rest.
[21:08] <+Absol> how so?
[21:08] <+Absol> its cheaper cost?
[21:08] <+RR> 2 :lf for 3|3
[21:08] <+Absol> if Frog were to be nerfed, will Blue be balanced?
[21:08] <+RR> Maybe.
[21:08] <+Absol> how will you nerf Frog in relation to Blue's balance?
[21:08] <+RR> When do I get the job?
[21:08] <+Absol> theoretically
[21:09] <+RR> Make frog 3 :lf, Make cocka 4 :lf
[21:09] <+Absol> isn't that making them UP?
[21:09] <+RR> It puts cocka in line with Abom, too.
[21:09] <+Absol> oh
[21:09] <+RR> It's not making them UP, it's changing the reference.
[21:09] <+Absol> then how will the rest do compared to Frog after that nerf?
[21:10] <+RR> Better.
[21:10] <+Absol> better in the balancing gap or better as in global buffed?
[21:10] <+RR> Better as gap.
[21:10] <+Absol> which means, the rest won't have to be buffed individually?
[21:11] <+RR> Exactly.
[21:11] <+Absol> how about the Merc buff in regards to Frog potential nerf?
[21:12] <+RR> That is just getting to frog as reference again.
[21:12] <+Absol> which means a nerf post-buff?
[21:12] <+RR> Yes.
[21:12] <+RR> Or at least, undo the buff.
[21:13] <+Absol> the rest of the attackers are already balanced with Frog cost increased?
[21:13] <+RR> Well...
[21:14] <+Absol> well?
[21:15] <+RR> Abomination - Flesh Spider - Mummy - Merc - Sapph Charger (?) - Antlion - Hematite Golem - Frog - Cock - Crawler - (Firefly ?) - Scarab - Minor Vampire - Phase Spider - Psion.
[21:15] <+RR> I'm doubtful on whether or not Sapph Charger and Firefly fit in this list.
[21:16] <+Absol> Charger might fit, but firefly might not. Use Wyrm instead.
[21:16] <+RR> Wyrm doesn't seem to fit.
[21:16] <+Absol> on the second thought, Firefly counts. Why does Scarab count?
[21:16] <+RR> Scarab as standalone is 2 :t 2|x
[21:17] <+RR> Which, still as standalone, can be considered close to 2|2 / 2|3.
[21:17] <+Absol> hmm
[21:17] <+Absol> Lycan?
[21:17] <+RR> All these creatures have a 1:1 attack and defense to cost ratio, or close to it.
[21:17] <+RR> I feel like Lycan is too different to fit.
[21:18] <+RR> It would be 4 cost dual for 6|6
[21:18] <+Absol> oh
[21:18] <+Absol> what's the real criteria with Frog and the rest?
[21:18] <+Absol> how big of an attack?
[21:19] <+RR> It's all 2|4 hitters.
[21:19] <+RR> Whose damage does not depend on an ability.
[21:19] <+RR> Vampire can also fit or not.
[21:19] <+Absol> Abom is 5
[21:19] <+RR> Maybe Gargoyle would be more fitting.
[21:19] <+Absol> as is Mummy
[21:20] <+Absol> Gargoyle would fit too
[21:20] <+RR> As would be Gargoyle.
[21:22] <+Absol> are they all still balanced if Frog and Cock are nerfed?
[21:22] <+RR> Pegasus, Wyrm, Lycan, Forest Scorpion are in another group.
[21:22] <+RR> Well, yes.
[21:23] <+RR> And also are the Spirits and Firemaster.
[21:23] <+Absol> and Graboid
[21:23] <+RR> And Graboid too.
[21:23] <+RR> Yes.
[21:24] <+RR> Spark, Photon, Gemrider, Ash itter, Dragonfly, Warden, Skeleton, Chrys and Virus belong also to a different group.
[21:25] <+RR> Parasite needs to be cheered up a bit, tho.
[21:25] <+RR> Toadfish fits in the first list, tho.
[21:25] <+Absol> okay, let's compare the creatures in the first batch
[21:27] <+Absol> actually, no.
[21:27] <+RR> They all are pretty similar.
[21:27] <+Absol> RR is Frog balanced if upped?
[21:27] <+RR> Frog upped is a curse :v
[21:27] <+Absol> still unbalanced?
[21:28] <+Absol> compare Grav Merc and Minor Phoenix
[21:28] <+RR> Still the best rush creature existing.
[21:28] <+Absol> so the cost increase applies to both upped and unupped
[21:28] <+RR> Minor Phoenix is also bad.
[21:29] <+Absol> Minor phoenix isn't balanced?
[21:29] <+RR> Minor Phoenix is quite meh.
[21:29] <+RR> But touching it may make it more meh.
[21:29] <+Absol> meh, as in weak?
[21:30] <+Absol> How about new Guard and Antlion, which is comparable to it?
[21:30] <+Absol> UP can lead to UU