So, why can't I antimatter an animated Morning Glory?
Let's see this another way:
Titan, Morning Star, Fahreneit, Arsenic : damaging elemental weapons
Owl's Eye, Lobotomizer, Eternity: creature control weapons
Vampire Stiletto, Druidic Staff : Healing Weapons
Pulverizer, Discord, Trident : Misc control weapons
Now, let's isolate the damage group.
Titan = 7 / 8 with monumentum
Morning Star = 7 / 8 with protection
Fahreneit = 4+ / 5+
Arsenic = 2+ / 4+
Every weapon has a peculiarity, Morning Star has that one.
This topic is just because you lose too much to Divine Glory.
Animate Weapon needs no nerf