I already explained my opinion of mind.
Mind can manipulate the 3 bio-rhythm aspects: psychology, emotions and physical status.I see mind using stat lowering effects and cloaking/phasing techniques (not the same as
, more illusive rather than ocultive), also I see them being able to attack quanta pools like devourer, but no absorption effects, only attacking.
Emotions and/or Psychology could = new status effects such as one of my ideas for it, Beserk: Everytime creature attacks, It gains +1/-1.
or Fear: 40% chance creature doesn't attack and gains +0/-2.
Physical status = stasis/stall effects, damage chain ex: every point of damage this creatures receives, all opponent's creatures receive half the damage (rounded up), or things such as hp sacrifice could count as physical effects aswell.
Etc.
I see mind doing such things, slightly or mostly different to other element's strategies.