Heh, my absence was due to a trip i went on for 2 days, so sorry for that.
anyways, during my trip I was thinking about what possible new elements could be applied to the game.
My closest thoughts were Spirit and mind, both being polar opposites.
Spirit, as I have already explained before, is basically the essence of an immaterial being that crosses over from another type of dimensional realm, not quite dimensional as aether, more so spiritually where living mortal beings cannot go.
that alone can justify its independent existence imo.
Mind
in my version was basically the essence of psi or psychic entities that have nothing to do much with elements that make up an existence such as the current 12, but more so to do with the already existing and established minds and entities that roam the land of elements.
Such psi entities have the ability to manipulate the bio-rhythm of organic living objects, more so than to do direct harm, they prefer to manipulate and even feed off the mental energies that surround them. they could easily manipulate the reality of a living being by influencing the 3 sections of their bio-rhythm:
Psychological, emotional and physical aspects of the being can easily be manipulated, however, in my version, they find it easier to manipulate the psychology and emotional aspects, rather than the physical aspects, since they could still cause physical effects by primarily manipulating the first two aspects of bio-rhythm.
just an idea, In the game, Mind can could use a quanta called,
Psi quanta, I myself have already developed a design
My design focuses on the aspects of bio-rhythm, being three spiralish, dotted lines representing the three aspects.
If the brown is unsuited, I could easily change the color of it, just say the word!
I already have some card ideas for the mind element and coming here today seems to have made it worth all the thinking ^^; phew...
but of course, the element must be chosen first, therefore, I vote for
Mind