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Messages - yumeku (34)

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1
Card Ideas and Art / Re: Enervate | Enfeeble
« on: October 18, 2011, 11:41:16 pm »
made changes..

2
Crucible Archive / Re: Sneaky Sneaky | Sneaky Sneak
« on: October 18, 2011, 03:25:02 pm »
good idea dude..

there's a tiny problem i see though...

wordings are confusing
"target effect" sounds like you are to choose a specific effect to gain evasion from :|

or is that what you mean? o.O
maybe there's another way of saying it but what i meant is that it has 50% chance to ignore spells/ability/buffs etc. that requires user to select a target

3
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 03:16:05 pm »
it has been posted a million times before, and shot down every time.  that's why.

and if that's not enough, try targeting something which cannot be targeted. you can't. you won't. you never will.
yeah..thanks for telling me ^_^

4
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 02:00:13 pm »
ahhh i see.. im still new and i dont know that..sorry ^_^
Im quitting this card




-No...not just yet, if that's the case then I just have to think of another idea! Tehehehee ^_^

5
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 01:57:42 pm »
we should come up with a flat out list of things not to include in card ideas and put it in the 'read before posting your ideas' sticky.
1) instant kill creature cards
2) target untargetable cards and remove untargetability
...
I agree not to include instant kill.
but this.. hmm why not? I'm just being open minded to possibilities. besides , its death
thematically death brings end to all things, Magic, Immortality, even gods die... eventually

6
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 01:54:12 pm »
why can't a card target immortal creatures? Other tcg provide ways to counter immortality, so why etg won't?

I only would make it cost a little more (3 :death | 3 :death), but I think it's a very nice card...

Note: card text says -1 / -0 (unupped) and -2 / -0 (upped), but description below says -2 /-0 & -3 / -0. I considered the card text' version since it appears to be the current one as of reading the thread.
... sorry i wasn't done yet..here it is

7
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 01:34:39 pm »
Personally I'm against anything that removes immortality. The whole point of immortaility is that the creature is meant to be untouchable. What's the point of it if there's something that could remove it?
well um if you weaken an immortal...

8
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 01:32:01 pm »
overpowered i would remove the skill -3 attack!
-but upgraded creatures have higher attacks  :( -3 wouldn't matter i think
 changed it to -2

9
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 12:21:56 pm »
Creatures
Counter Creature Cards
Counter Counter Creature Card Creature
This (Counter Counter Counter Creature Card Creature Card)
please don't confuse yourself
It is a spell card. Its not a creature.
It removes immortality and reduce damage.

"simple" 

10
Card Ideas and Art / Re: Weaken | Enfeeble
« on: October 18, 2011, 12:17:51 pm »
if it'd somehow allow you to target the non-target-able, it's a good idea...
yes that is what i meant, this will be the only card that will target the untargetable.

11
Card Ideas and Art / Enervate | Enfeeble
« on: October 18, 2011, 04:56:01 am »
NAME:
Enervate
ELEMENT:
Death
COST:
3 :death
TYPE:
Spell
ATK|HP:

TEXT:
-1|+0 to a target creature.
Removes adrenaline and momentum status.
NAME:
Enfeeble
ELEMENT:
Death
COST:
3 :death
TYPE:
Spell
ATK|HP:

TEXT:
-2|+0 to a target creature.
Removes adrenaline and momentum status.
ART:
Yumeku
IDEA:
Yumeku
NOTES:
*Reduces the attack of a target creature.
*Creatures with momentum and adrenaline will lose their status when enervated/enfeebled, however , their attack will remain the same. You have to cast another enervate/enfeeble spell if you want to reduce its attack.

SERIES:
Yumeku Series (  Orb of Malice | Orb of Desolation (http://elementscommunity.org/forum/index.php/topic,32139.0.html),
 Sneaky Sneaky | Sneaky Sneak  (http://elementscommunity.org/forum/index.php/topic,32256.new.html#new), Weaken | Enfeeble  (http://elementscommunity.org/forum/index.php/topic,32604.12.html))


Previous version:(quite controversial)
Weaken:
-1|+0 to a target creature. Removes immortality.
Enfeeble:
-2|+0 to a target creature. Removes immortality.

12
Crucible Archive / Re: Orb of Malice | Orb of Desolation
« on: October 12, 2011, 11:43:30 pm »
Exactly, it prevents spam
Miracle still works though, It will be reduced to heal if for example if there's one card then miracle will be just 99 hp-11
hmm...or just use cheap healing spells that require less quanta

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