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Messages - smuglapse (1473)

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1165
Forum Game Archive / Re: Chain Reaction!
« on: July 13, 2010, 02:07:59 am »
Lawrence Olivier

(Mart > Martin really?)

1166
Am I the only person that agrees that posts like these make you say "I lost.." or "He's gunna win.."?
Thats what I think when I see this.
Aww, shucks.   :-[   :P

Still... 8 days 9 hours 59 minutes remaining.


1167
New passive ability:  Dexterous - upright creatures with hands able to use weapons.

(http://elementscommunity.org/forum/index.php/topic,9555.0.html)

Dexterous creatures:
 :entropy Lycanthrope, Fallen Elf, Nymph
 :death Skeleton, Mummy, Nymph
 :gravity Armagio, Graviton Mercenary, Graviton Fire Eater, Nymph
 :earth Hematite Golem, Nymph
 :life Nymph
 :fire Nymph
 :water Mind Flayer, Steam Machine, Nymph
 :light Guardian Angel, Nymph
 :air Nymph
 :time Anubis, Pharaoh, Nymph
 :darkness Gargoyle, Nymph
 :aether Nymph

Why not Gnome Rider?  Too small.
Why not Lava Golem?  The weapon would disintegrate.
Why not Firefly Queen?  Too small or too busy propagating.
Why not Immortal?  Impossible to give weapon to.

1168
Card Ideas and Art / Asbestine Spear | Asbestine Spear
« on: July 13, 2010, 12:04:12 am »
NAME:
Asbestine Spear
ELEMENT:
Death
COST:
:death
TYPE:
Spell
ATK|HP:
-
ABILITY:
Target dexterous creature adds a Malignant Cell to victim's hand on each successful attack.
Previous skills are removed.
NAME:
Asbestine Spear
ELEMENT:
Death
COST:
:death
TYPE:
Spell
ATK|HP:
-
ABILITY:
Target dexterous creature becomes immune to fire and adds a Malignant Cell to victim's hand on each successful attack.
Previous skills are removed.
ART:
smuglapse
IDEA:
smuglapse
NOTES:
Dexterous refers to creatures able to wield weapons: Lycanthrope, Fallen Elf, Skeleton, Mummy, Armagio, Graviton Mercenary, Graviton Fire Eater, Hematite Golem, Mind Flayer, Steam Machine, Guardian Angel, Anubis, Pharaoh, Gargoyle, and all Nymphs.  "Immune to fire" means the creature can not be targeted by Fire Bolt, Rain of Fire and Immolation and is not affected by Fire Shield.
COMPETITION:
Card Design Competition: Card Using a New Passive Ability (http://elementscommunity.org/forum/index.php/topic,9387.0.html)

1169
FG Proposals / Re: Dune Scorpion Based FG idea
« on: July 12, 2010, 07:53:07 am »
I think for a rush deck, like Acelink's God Killer, this would be an easy FG.

For a RoL/Hope deck it could be beat if it drew an Animate Weapon with each Pulvy, but you'd have to be lucky for that to happen.

1170
False Gods / Re: Most humiliating FG defeats
« on: July 12, 2010, 06:33:16 am »
Destiny is a poor excuse when all you need are 4 card types and 9 cards total:

(http://imageplay.net/view/m7Gbd73528/destiny)
(testing Seravy's speed version)

Hopeless against Divine Glory, but not helpless:

(http://imageplay.net/view/m7Gbd73540/hopeless)
(unionruler variant)

1171
Issue Archive / Re: First round bug
« on: July 12, 2010, 04:19:51 am »
umm... this may be off topic but what's up with your nickname
Maude Lebowski: Do you like sex, Mr. Lebowski?
The Dude: 'Scuse me?
Maude Lebowski: Sex. The physical act of love. Coitus. Do you like it?
The Dude: I was talking about my rug.
Maude Lebowski: You're not interested in sex?
The Dude: You mean coitus?

1172
Crucible Archive / Re: Wind Chime | Wind Chime
« on: July 12, 2010, 12:42:33 am »
Cool concept.  One of these in a rainbow and you get the power of a Holy Light every three rewinds of a firefly.  Sounds about reasonable, except I think EM rates will jump a lot higher.

Actually... I haven't played a rainbow in a while, so it might not be worth the card space.  Interesting, though.

1173
Sorry for the long post. Anyway, I think I might have missed some cards, And I sure missed some information. everything that is with a "?", even if it's 1,2,3, or 100, it's that I don't know if the information is right.
Dude, that's why I made this: Upgrades (http://elementscommunity.org/forum/index.php/topic,9365.0.html)

1174
Patch Notes and Development News / Re: AI improvements
« on: July 11, 2010, 05:19:14 pm »
And the AI should probably learn not to use it's retroviruses when their are no creatures to poison. (however that has been discussed before).
Definitely.  The potential benefit (2 bonewalls, 2 or 3 skeletons, a notch on the ol' Condor) is almost always worse than the waste of the Retrovirus.  So that AI characteristic should change regardless of the deck they have.

1176
If you're underground when an earthquake hits, you're screwed.
Do worms and moles die in earthquakes?  Because that would be the more equivalent scenario.

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anything
blarg: