TheManuz that would be a solid idea, maybe it grows in density and therefore force, excuse the poor puns. There are a couple old abilities and mechanics that that have only been used once or twice that could be reused in very clever ways to strengthen certain elements. Thanks!
A new mid-cost air creature that can gain vampire with one dark quanta, or an expensive water/time/light spell that freezes/stops/pacifies every creature on both fields for stall purposes, etc.
I know there is a thread going on about "Which elements are complete"
http://elementscommunity.org/forum/index.php/topic,30640.0.html (
http://elementscommunity.org/forum/index.php/topic,30640.0.html), that as one poster put it perfectly:
Where's the line between "all elements are generally all the same" and "all elements are somewhat balanced, unique, have a combination of things no other element has?"
- TuckingFypo.
That post is really worth looking into and contributing to. There seems to be a general consensus in that thread, as many others, that some small tuning could be done to individual elements to boost and balance them. I think the general idea I present in this thread could help this concern as long as it remains aware of TuckingFypo`s point and remains within reason.