I thought for more creatures that can attack other creatures. The guard skill seems the best method because it is in the game already. Elven Guardian is like Iridium Warden but has some ATK from the beginning and the possibility to damage airborne creatures as well. But it is more fragile and the unupped version costs more. Balanced? Additions?
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NAME: | Elven Guardian
| ELEMENT: | Life
| COST: | 2 ![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
| TYPE: | Creature
| ATK|HP: | 1/3
| TEXT: | : Guard (Do not attack) Delay the target creature for 1 turn (cumulative) and attack it; Ranged
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| NAME: | Elven Guardian
| ELEMENT: | Life
| COST: | 1 ![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
| TYPE: | Creature
| ATK|HP: | 1/3
| TEXT: | : Guard (Do not attack) Delay the target creature for 1 turn (cumulative) and attack it; Ranged
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ART: | No art yet
| IDEA: | Quantumcreater
| NOTES: | Like Iridium Warden / Vanadium Warden. But can attack airborne creatures as well. Ranged = Weapon skill. Ignores wings.
| SERIES: | |
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PS: Sorry for my bad english ^^
Greetings
Quantumcreater