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twinsbuster

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Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg105354#msg105354
« on: July 01, 2010, 11:16:57 am »
The original idea of the developer is to create an element for each zodiac
at the momentment you can see the representing Zodiac of each element in the oracle.
I would like to enchant this idea and I'm now working on a series of every Zodiac creatures.
all these creatures will be rare cards.

The others are coming,
discuss!

NAME:
Virgo
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
1|2
ABILITY:
Immaterial
Aura:
Adjacent Creatures get +2/+2
NAME:
Virgo
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
1|4
ABILITY:
Immaterial
Aura:
Adjacent Creatures get +2/+2
ART:
twinsbuster (design of zodiac nymph figures)
http://d.yimg.com/mw/nimage/81e475d9418b266e (http://d.yimg.com/mw/nimage/81e475d9418b266e)
IDEA:
twinsbuster
NOTES:
adjacent creatures mean all creatures contact with Virgo on the field, which means her left and right in the same row, 2 at the front row and 2 at the back row (only if Virgo is in the middle row), total affect 6 creatures at most
the ability doesn't target those creatures
- Aura Ability is passive
- Card is designed to be obtained as a Rare
SERIES:
Zodiac Series http://elementscommunity.org/forum/index.php/topic,8964.0.html

xxxdeathxxx

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg105364#msg105364
« Reply #1 on: July 01, 2010, 11:33:02 am »
so the skill affects immaterial creatures, right?

twinsbuster

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg105370#msg105370
« Reply #2 on: July 01, 2010, 11:38:55 am »
so the skill affects immaterial creatures, right?
ya, that's my original idea

but people are still arguing about some environmental cards, such as flooding and nightfall should affect immaterial creatures or not.

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg105710#msg105710
« Reply #3 on: July 01, 2010, 06:19:55 pm »
define adjacent as creatures that are right next to virgo.

therefore, if virgo is in the middle of the field, then a total of 6 (2 in each row) creatures could benefit from the aura.

for reference, see fire bomb | fire mortar in lv 2 area
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Kael Hate

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg105897#msg105897
« Reply #4 on: July 01, 2010, 10:54:45 pm »
CURATOR COMMENT

Since the Virgo is Immaterial what reason is there to make the Aura a passive skill?
Might be a language confusion here. Passive skills in elements refere to the secondary skill a creature has and the ability is only shown on the creature info screen.

Might pay to give her Bioluminessence as well as she can't acquire it being immaterial. This would work her with hope, but require cost increase of 1.

Art needs a link to where you acquired it.

twinsbuster

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg105986#msg105986
« Reply #5 on: July 02, 2010, 01:35:38 am »
CURATOR COMMENT

Since the Virgo is Immaterial what reason is there to make the Aura a passive skill?
Might be a language confusion here. Passive skills in elements refere to the secondary skill a creature has and the ability is only shown on the creature info screen.

Might pay to give her Bioluminessence as well as she can't acquire it being immaterial. This would work her with hope, but require cost increase of 1.

Art needs a link to where you acquired it.
That mean now she has two passive skills and it's not possible? Then I'll just remove the immaterial and make some adjustment.
The art is 80% by me, so I don't know how to give a link of this.

For the adjacent creatures, my original idea is only affect the left and the right, that mean 2 creatures in the same row, 6 creatures will be overpower

actionjack

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg106040#msg106040
« Reply #6 on: July 02, 2010, 02:38:48 am »
The aura ability is nice.

Wonder if there any other way to rephrase "adjacent ", since card placement hasn't really been a mechanic (yet).  But in all case, the idea is good.  I like it, hope to see it in game. 

Kael Hate

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg106206#msg106206
« Reply #7 on: July 02, 2010, 08:13:14 am »
CURATOR COMMENT

Since the Virgo is Immaterial what reason is there to make the Aura a passive skill?
Might be a language confusion here. Passive skills in elements refere to the secondary skill a creature has and the ability is only shown on the creature info screen.

Might pay to give her Bioluminessence as well as she can't acquire it being immaterial. This would work her with hope, but require cost increase of 1.

Art needs a link to where you acquired it.
That mean now she has two passive skills and it's not possible? Then I'll just remove the immaterial and make some adjustment.
The art is 80% by me, so I don't know how to give a link of this.

For the adjacent creatures, my original idea is only affect the left and the right, that mean 2 creatures in the same row, 6 creatures will be overpower
- Immaterial is a Status. It does not require the use of an ability slot.
- Aura if called "Aura of Light" could be a combination ability and have the same effect as having Bioluminessence and a buff.
- The Aura should be a primary ability so the opponent can see what it does only when you give the card a triggered ability also should you hide an ability as passive.
- Aura with your original version is only +4 attack and only under conditions which is quite weak. If it was to work on all spaces touching the virgo the bonus attack could be +12 at most and that is only when you are having close to a full 23 creatures. For a cost of 5 :light this would be appropriate and not overpowered.

- Does Virgo Fly, and have the airborne trait also?

- Did you Draw the angel or just copy it and add lots of lighting effects. If the Angel underneath was not created by you, it is subject to copyright unless that has been given away under a licence. That means we need a link to the image you modified before you made the changes.

twinsbuster

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg106209#msg106209
« Reply #8 on: July 02, 2010, 08:27:17 am »
I'll made adjustment base on your comment later
but one consideration about the "adjacent" meaning

do you think affecting 6 creatures is not OP?
As I also consider multiple copies of this, and also fractal, it will generally make your whole field +2/+2
and cause RoL+Hope become absolutly unbeatable

Kael Hate

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg106229#msg106229
« Reply #9 on: July 02, 2010, 10:03:52 am »
I'll made adjustment base on your comment later
but one consideration about the "adjacent" meaning

do you think affecting 6 creatures is not OP?
As I also consider multiple copies of this, and also fractal, it will generally make your whole field +2/+2
and cause RoL+Hope become absolutly unbeatable
Can't Fractal an Immaterial Creature.
A creature that has 13 attack is stonger than a creature that as 1 attack and can give a max bonus of +12 under conditions. Not OP in any way. In fact you need at least 5 creatures just to get the +4 atk and 18 creatures before you can get the bonus on 6 creatures.

twinsbuster

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg106231#msg106231
« Reply #10 on: July 02, 2010, 10:10:44 am »
thanks for your opinion
so I must keep it immaterial to prevent it from PU and fractal
and make people go mad to get its multiple copies

Kael Hate

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Re: Virgo | Virgo https://elementscommunity.org/forum/index.php?topic=8969.msg106232#msg106232
« Reply #11 on: July 02, 2010, 10:13:58 am »
thanks for your opinion
so I must keep it immaterial to prevent it from PU and fractal
and make people go mad to get its multiple copies
Yeah its a funny thing, but Immaterial status makes it weaker rather than stronger.

 

blarg: