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Messages - k_huna (39)

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1
Trio & Quartet / Re: The Fury [Pillarless] [AI3] [Fun] (100% Winrate)
« on: March 04, 2012, 10:43:15 am »
I just focus on getting out as much random stuff as possible and rushing the opponent to death.
Thats why i don't care about PC... i think its more important to have enough early quanta and random stuff

2
Trio & Quartet / Re: The Fury [Pillarless] [AI3] [Fun] (100% Winrate)
« on: February 23, 2012, 12:24:48 pm »
Deck looks fun, may have to try it sometime.
But as a side note, turns to win is on version 3.0, the one you linked to is very outdated.
Yep, this (http://elementscommunity.org/forum/index.php/topic,17173.0.html) one is more recent.
Well... on this one it is place 15  :D

Oh man, this deck. I played around with it in trainer, and boy is it fun. It's also really fast. Nice.
Fast as in 4 TTW?
Got a 4 TTW 2 times

Only problem with the deck is that you rely on a 2 card combo to get started (fodder+cremation). If you get a draw with only gnome riders, or only cremates, or none at all, then you're in quite a bad situation.
Thats true... but honestly i had this situation maybe one or two times, even if you don't have gnome riders and cremations at the start, sometimes the quanta of your supernovas is enough to play the first destroyer, or, if you don't have a gnome rider, SoSe gives you something to cremate, so i don't think you need to worry about.

You probably will end up with more :fire than you need since two cremations is enough for three golems and another spare fire quanta. Perhaps add in deflag for PC? You're quite dependent on SoSe for control. Also, if your golems get lightning'd, then you're in a pretty tough spot.
In later game you will a lot of unused fire, but i think 6 cremations are needet so you can draw them early and start rushing from the first turn. I think if you want to play in PVP with it you should probably pack a deflag or 2 but i'm not sure what to take out for that, maybe a destroyer and 1 SoSE. And Destroyers getting lighning'd isnt to bad... most of the time due to the SoSE you have an army of creatures in Round 3-4

3
Trio & Quartet / The Fury [Pillarless] [AI3] [Fun] (100% Winrate)
« on: February 23, 2012, 12:34:52 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

The Fury: RANDOMly DESTROYing everything

Hover over cards for details, click for permalink
Deck import code : [Select]
6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 6uq 6uq 77e 77e 77e 77e 77e 77e 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 8pj

(blank cards are SoSe)

I played around with some Destroyer, Mutation mix deck... when suddenly an idea appeared wich i thought could be funny... i never really expected it to work really great... but i wanted to try it in the trainer.

Well, it worked A LITTLE BIT better then expected: after 50 games against AI3 i did not suffered a single loss, but 6 EM and a ttw. of 6,900 wich makes it place 20 on the ttw. study for the fastest deck ever!!(http://elementscommunity.org/forum/index.php/topic,8813.0.html (http://elementscommunity.org/forum/index.php/topic,8813.0.html))


And the best thing about it is... it is a hell of a fun!!! ;D ;D ;D

4
Archived Decks / Re: The True Mono Other
« on: October 06, 2011, 01:32:46 pm »
WOOOOOOT?!!! I just saw that shards are stackable in the beta... well thats even more OP!!!

5
Entropy / Re: Shard of Serendipity
« on: October 03, 2011, 04:05:49 pm »
I really love it... but does it also give you nymphs, other shards, and other rares (i'm wondering, cause it gives you weapons, wich are also rare)... i never had anything like that

6
Trio & Quartet / Re: 100 degrees fahrenheit
« on: May 21, 2011, 03:28:54 pm »
you could just make those novas into light pendies.
that should do it... i don't see a use for novas

7
Rainbow Decks / Re: The Condor aka Jallen's Rainbow
« on: April 22, 2011, 11:13:31 am »
I don't see a use for the Bonewall... it just makes sense to use it after firestorming the cells... but then you already do a OTK... so i changed it for a heal, to increase the chance to EM

8
Rainbow Decks / Re: Rainbow Wraiths (Rainbow)
« on: April 15, 2011, 02:53:29 pm »
6 GotP = 42 Quantum.... WAYYYY to much for a PSN Bow!!

9
Rainbow Decks / Re: What Quanta?
« on: April 04, 2011, 07:41:01 pm »
okay.. and where is your damage?! even with eclipse any (early) shield will block the damage... i would change one hourglass to a vampire

10
I would maybe exchange the daggers for steals, weapons can really hurt you... and so does sanctuary!!

11
Duo-Decks / Re: Shock of the Lightning
« on: March 20, 2011, 05:04:39 pm »
Also, your avatar is awesome. How I Met Your Mother is amazing, and I've seen every episode up till now. o-O
ääähm.. thats great for you.. but its "a night at the roxbury" and not "how i met your mother" XD

12
I don't know... i think skull buckler can make things even worse against gods with rewind/eternity, nightfalls, graveyard+ nightfall and feral bonds, also spine carapace is better against creatures with more than 3 health (wich is normaly the case against gods)... and those 7 :life arent tooo hard to get...

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