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« on: December 28, 2009, 06:10:18 am »
I just started playing a couple days ago, so i don't know a whole lot but figured if i could think of an idea i might as well put it up here. Sorry if a few have been suggested already.
Name: Stall
Type: Spell
Cost: 6 time quanta
Effect: For the next 3 turns only time creatures can be played
Name: Newton Charger
Type: Creature - 1/3
Cost: 4 time quanta
Effect: Landsearch - Generate 1 extra Time Quanta every turn.
(Issac Newton created the first official clock...that's why newton is in the name..if you wanted to know)
Name: Time Chamber
Type: Pillar
Effect: Generate 2 time quanta per turn as long as 1 monster you control is sacrificed.
I figure if you don't sac a monster time chamber gets destroyed or the card just nothing for the turn.
Name: Wormhole
Type: Spell
Cost: 15 Time Quanta
Effect: Switch creatures with your opponent.(your opponent gets all of your crearutres and you get all of theirs.) i guess you could make this some sort of mixed card too. 5 time quanta, 5 light quanta and 5 dark quanta. of course 15 is probably way to high of a cost
Name: Erosion
Type: Spell
Cost: 4 Time Quanta
Effect: Deal 3 damage to all earth creatures.
Thats all i can think of right now. again sorry if they were suggested already.