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Messages - MisterMello (52)

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37
Card Ideas and Art / Re: Pinion|Pinion
« on: March 17, 2011, 07:32:10 pm »
Schrodinger's Cat is definitely not useless.  It adds another card to a death combo, beauty is in the eyes of the beholder I suppose.

38
Card Ideas and Art / Re: Astral Vexer|Astral Vexer
« on: March 17, 2011, 07:29:16 pm »
I like it.  If it were a permanent I'd hate it.
Maybe make it so that it can pick multiple monsters, instead of the target monster getting ate by another scarab and then the cycle of scarabs is started over.

39
Card Ideas and Art / Re: Copycat | Elite Copycat
« on: March 17, 2011, 07:24:30 pm »
I think the card should only make it so that the opponent's spell that TARGETS this card work.  So, you can't use RoF or something over and over again.  Though making it any spell that targets this card and making its cost higher may be a possibility.  E.g a card that can use fractal as an ability would be a fun combo.  Blessing and chaos power make this card difficult.  Especially for a mono-entropy.  1 Entropy to raise stats per turn.. That'll have to be dealt with.

40
Crucible Archive / Re: Scalar Belt | Scalar Belt
« on: March 17, 2011, 07:19:06 pm »
I really like the concept.  It could be a deck changer for many future combos.  Scorpions.. Attack reduction, HP reduction + CC, etc.

Great idea!  I like the fact that it's gravity.

41
Card Ideas and Art / Re: Seagull | Herring Gull
« on: March 17, 2011, 07:16:27 pm »
I like it, however, A 2:1 attack/quantum ratio is pretty big..
And you forgot to mention the artist on the second card. 
Overall, great idea and concept.

42
Crucible Archive / Re: Python | Elite Python
« on: March 17, 2011, 07:06:04 pm »
From Wikipedia: Agkistrodon Contortrix (http://en.wikipedia.org/wiki/Agkistrodon_contortrix)
What are you suggesting?  What does this have to do with anything?

43
Crucible Archive / Re: Python | Elite Python
« on: March 17, 2011, 03:21:14 am »
Strangle is a Good Mechanic however the stats of the creature could be improved and in the process balanced.
0hp was a good choice IMO please keep it as such.

Stangle>Devour
The value of Devour is dependent on the starting hp of the Devouring creature.

I would drop the hp to 3|4. This would allow the cost to drop a bit as well.
Fixed.  Thanks for input!

44
Crucible Archive / Re: Python | Elite Python
« on: March 17, 2011, 03:04:45 am »
OP
way stronger than oty
despite the cost, it's very good
the fact that it's death makes it even better

This is a moment where I think 'wtf was I thinking'.
I meant it for it to be 0|5 0|7.. Omfg xD

45
Crucible Archive / Python | Elite Python
« on: March 17, 2011, 02:59:25 am »
NAME:
Python
ELEMENT:
Death
COST:
6 :death
TYPE:
Creature
ATK|HP:
0|3
TEXT:
:death :death : Strangle
Kill the target creature (less HP's).  This card gains 1 HP.  Poison your opponent.
NAME:
Elite Python
ELEMENT:
Death
COST:
6 :death
TYPE:
Creature
ATK|HP:
0|4
TEXT:
:death :death : Strangle
Kill the target creature (less HP's).  This card gains 1 HP.  Poison your opponent.
ART:
MisterMello
IDEA:
MisterMello
NOTES:
EDIT: Poison is one poison counter.
SERIES:

46
6 copies overall, or each?

47
Crucible Archive / Re: Blue Jay | Elite Blue Jay
« on: February 22, 2011, 01:19:51 am »
I think it's a little UP'd imo.
Maybe make the upgraded version completely get rid of the frozen status?

48
Card Ideas and Art / Re: Metamorphosis | Permutation
« on: February 22, 2011, 01:08:18 am »
I think he is thinking in terms of Evolution as a  :life aspect rather than a :time aspect.

Also, this is similar to my Upgrade | Downgrade (http://elementscommunity.org/forum/index.php/topic,19903.0.html). However it's a Permanent that has it as an ability so it is probably okay.

That being said, I like your art! Welcome to CI&A!
Haha thanks. :D.  It's still a work in progress.

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anything
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