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Trial of Earth / Re: 4th Trials - Phase 3 - Community Vote
« on: August 12, 2011, 06:05:25 pm »Kirch is engaged to ElementsTogether we have around 13 or 14 kids. Oni is one of the more uh... "special" ones.
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Kirch is engaged to ElementsTogether we have around 13 or 14 kids. Oni is one of the more uh... "special" ones.
This question is for everyone, but most especially kirch. Real life happens for everyone, and I know that you just got engaged (Congratulations again!). However, planning a wedding takes a good deal of time and energy. Should you become Master, would you have the time for War? We have all seen what happens when a Master decides/is forced to leave mid-War. This question can obviously be applied to anyone, minus the engagement part.Not a problem at all. I've been engaged for over a month now and won't get married until next September (over a year from now). I don't plan on going anywhere and she is handling most of the planning. I've recently become MORE involved with elements, if anything, and I love ETG!
Earth is, quite simply, an element that has nearly everything.I believe Earth should begin by planning to be around at the end of war and working backwards. Meaning, the vault should first be build with skeletons of decks that will perform well vs. the fire's and entropy's etc. of the world and begin to plan against other opponents from there. I believe planning for alternate win conditions, as Terro mentioned, will be need to be a higher priority than it has been in the past. Earth stalls extremely efficiently, and I believe these stalls should be used as a surprise and a threat which forces opponents into certain uncomfortable decisions. I believe the master should enter war's planning stages, already with several decks in mind for battling each element, and then merge those possibilities into one flexible vault.
Solid control.
Extreme stalling capabilities.
Very powerful creatures.
A powerful form of denial.
But as we know, the vaults are limited. Especially with the other elements to cater to, your vault can only hold so much.
What areas in Earth would you prefer to focus on, and why?
Since I was very impressed with the answers I received from my question, I have decided to make a new one to help me decide.These are kind of silly questions, but I will answer them anyways. I feel most experienced players can determine the answers to these questions quite easily. Its how these differences are utilized as counters that helps set earth apart.
What, in your opinion, does earth have that other elements do not that makes it better? What doesn't earth have that other elements do have?
Earth is versatile and can make effective duos with quite a few elements. Explain why earth is so versatile and name your favorite earth duo (duo must be at least 50% earth).The obvious choice here is / so I wanted to think outside of the box a little. A better choice would be something to counter what others will use to counter ghosts & graboids. This would be a deck a master could use in war.
Derp derp derp derp derp, derp derp derp. Derp derp derp derp, derp derp! Derp? Derpadee derp derple derp derpa derp. Derp derp, derp doderp derpaderpaderp derp derp.
"Why Earth? How would you improve it?" Please answer in at least 500 words.
joking lets move away from wardens and grabboids for a moment...
Protect artifact while obviously beneficial, can be considered a dead card against some decks. What situations do you feel warrant the use of this card in pvp? How many copies would you include in your deck? Please answer in at least 500 words.
*disclaimer: pictures are worth a thousand words*
-How often do you tl;dr on posts?See above, I just did. Generally, I try to limit comments to things that are either important to get my point across or humorous but everyone is susceptible to the occasional tl;dr.
-Do you keep up with changes to the element in the Cards forum and In Development forum?Ask an honest question and I will give you an honest answer. No! It may kill all of you card creator buffs to hear that, but I find that generally, zanz doesn't put many of these cards in the game considering the massive number that are developed. I think he holds a great interest in keeping the game balanced. I start to perk up when things make it into the trainer though. Also, I am very artistically challenged, particularly in the sense of a computer, so I tend to let my creativity pour out in deckbuilding.
Antlion or Graboid?Graboid duh! Its one of the top 2 or 3 creatures in that game if not, the best and its a real force to be reckoned with. Wait? Is this a trick question? Antlion! No wait... you love time so you must be looking for graboid as the answer! I just want everyone to be happy!
4-turn wins? And 40% winrate against FGs? Seems suspicious. I'm off to the Trainer to test it.I definitely wouldn't claim 40% winrate vs. FGs so don't get your hopes up. Its probably more like 20% if used in this capacity, the advantage being that games are fast. I won 4/10 games, that is all.
According to stats in the "Which Element Is Your Favourite?" topic, earth is the least popular element.From my perspective, this seems crazy. There sure seems to be a lot of desire and competition to become involved with earth during trials. However, as some of the others have mentioned, the element lacks flair overall. One reason I love earth is because it is more of a blue collar, hard-working element that steadily gets the job done. Its rushes are straightforward, its stalls are stout, and its control is unrelenting. It doesn't have the satisfaction of instant speed like fire, or a stranglehold shutdown such as entropy, and I think for this reason people tend to steer away from earth.
Why do you think so?
Explain.
Last trials, my question was about Cavemen.Yumm. Deckbuilding. *Rubs hands together* I will search through the old archives for something sightly outdated it and modernize it with a touch of kirchj33 style!
Now, it is about evolution, like Graboids.
Graboid is vastly considered one of the most powerful cards in game (In doubt, Graboids are always fine), because they evolve.
Evolve an old deck into something fresh.
What is your favourite deck, and why?Another deck question! I love it! The obvious answer for me here is the TADAbow because it is my baby and I have spent hundreds of hours fine-tuning it. I knew I loved earth though when I was on my quest to produce the perfect AI3 deck and created O'EM'G. It made me realize that the hype for Graboids can nearly be matched by Steel Golems in the upped environment. I just love their consistency, low cost, and nearly inpenetrable resistance to CC. For a good historical rundown at what decks I went through before arriving at the TADAbow, you can check this provided link (http://elementscommunity.org/forum/index.php/topic,23293.msg316588#msg316588).
To be 200% exact :I was really hoping for 300% preciseness, but 200% will do I guess. Thanks for the nice info!
- Rows = Condors
- Columns = Things with 3hp or less (i'm looking at you, paradox, ferox).