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Auction Archive / Re: RootRanger (Aether, Fire, Life)
« on: September 21, 2011, 11:03:16 am »
Rootenant, Strootegist... bwahahahahahahaha!
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Yeah, I had been keeping an eye on that thread. Mostly because it is very interesting to see what people feel are the strongest decktypes that run the meta. I will comment there as well.I just think firebolt needs a nerf. It would probably make the entire element really close to being balanced. How is this accomplished? No idea. Until then, people will continue to display their public nudity.May I point you to this here discussion? (http://elementscommunity.org/forum/index.php/topic,30797.0.html) I'd be eager to know your opinions and add your comments to the thread.
Like I said in chat, the numbers people have been posting here are wrong and not all variables have been considered. We'll take another look into starting Vault size, but I can say with 100% certainty that the "UW auto-win" is very far from the truth.I can only assume this means the 48-48-42 games played you mentioned in rounds 1-3. In order to give more clear numbers I will run a detailed simulation using the new rules for war 4, but using battle results from war 3. I will also ignore any vault penalties since these will assumed to be ironed out with the new system, but penalties for activity will be included. I will also include any event modifiers in this simulation. Also, I will have to assume an average starting vault of 375 for simulation purposes.
Element | Total in vault | Duels (48) | W | L | M | |
362 | 8 | 6 | 2 | -1 | ||
350 | 8 | 6 | 2 | -13 | ||
331 | 8 | 5 | 3 | -2 | ||
324 | 8 | 5 | 3 | -9 | ||
0 | 0 | |||||
316 | 8 | 5 | 3 | -17 | ||
295 | 8 | 4 | 4 | -8 | ||
273 | 8 | 3 | 5 | |||
291 | 8 | 4 | 4 | -12 | ||
273 | 8 | 3 | 5 | |||
266 | 8 | 3 | 5 | -7 | ||
260 | 8 | 3 | 5 | -13 | ||
202 | 8 | 1 | 7 | -11 |
Element | Total in vault | Duels (48) | W | L | M | |
356 | 8 | 6 | 2 | 6 | ||
260 | 7 | 5 | 2 | 12 | ||
288 | 8 | 5 | 3 | 6 | ||
255 | 8 | 5 | 3 | 6 | ||
0 | 0 | |||||
213 | 8 | 4 | 4 | 12 | ||
207 | 8 | 4 | 4 | 6 | ||
259 | 8 | 4 | 4 | |||
220 | 8 | 4 | 4 | -3 | ||
248 | 8 | 3 | 5 | |||
152 | 7 | 2 | 5 | |||
208 | 8 | 3 | 5 | -6 | ||
82 | 6 | 1 | 5 | -6 |
PENALTIES Replacement Player -6 |
Element | Total in vault | Duels (48) | W | L | M | |
272 | 0 | |||||
261 | 7 | 6 | 1 | -6 | ||
195 | 6 | 4 | 2 | 6 | ||
215 | 7 | 4 | 3 | 3 | ||
214 | 7 | 4 | 3 | 3 | ||
314 | 8 | 5 | 3 | |||
246 | 8 | 5 | 3 | |||
122 | 4 | 2 | 2 | 6 | ||
142 | 6 | 2 | 4 | 6 | ||
143 | 7 | 2 | 5 | 3 | ||
121 | 6 | 2 | 4 | -3 | ||
31 | 2 | 0 | 2 | -3 | ||
78 | 6 | 1 | 5 | -15 |
PENALTIES Replacement Player -6 Inactivity Penalty -12 Replacement Player -6 |
Torb's quick math doesn't take into account propaganda bonuses, event cards or penalties, which, in the past have weighed heavier on the side of penalties. The point is, if the average team spends 25 cards on the auction and has an average performance, they are looking at a vault size of 400-25-216= 159 for the AVERAGE team before penalties etc..UW would need at least 264 cards to field all 8 players.I'm just trying to figure out where & when UW comes into this whole deal. With 24 card discards some teams will be decimated quickly.UW will join War at the start of round 4.
By round 4, teams will have lost an average of 3x(4x24-4x6)=216 cards. Even if players could be bought from the propaganda bonus (while they're more expensive) that would give UW an advantage of at least 80 cards over the average team. On top of that, their vault will be completely unknown when they enter the war. Are we trying to get UW to win this war? o: