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Drobbit

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Re: Catapult https://elementscommunity.org/forum/index.php?topic=17670.msg225230#msg225230
« Reply #36 on: December 15, 2010, 11:34:13 am »
Cool! My auburn nymph finally has job to do :D
True. That improves auburn nymph.
Graveyard + fractal sparks + auburn nymp + catapult = funny game

Malduk

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225231#msg225231
« Reply #37 on: December 15, 2010, 11:47:39 am »
Nice. Card finally made it. Decent, helpful, not gamebreaking card - just the type we need more of.  :)

Now Gravity benefits from sacrificing own creatures... khm... I think we need a :death version of Trebuchet that deals poison counter by sacrificing creatures, as you know, those things were often used to fling disease infected corpses of humans and animals to spread disease in sieged town.  :-*

Also, I know this was a long awaited :gravity card, but its a bit ironic. Its a weapon built practically to counter the effects of gravity, and most catapults actually used rope torsion to get energy for hurling the object. Practically the only catapult that actually used gravity force to some extent was counter weight trebuchet.  :)

Offline Zeru

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225237#msg225237
« Reply #38 on: December 15, 2010, 12:30:24 pm »
I'd love some some formula for easier dmg counting. If nobody makes it, I'll go for it.

suxerz

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225243#msg225243
« Reply #39 on: December 15, 2010, 12:44:33 pm »
I'd love some some formula for easier dmg counting. If nobody makes it, I'll go for it.
I think zanz already mentioned the formula. Willing post it here (http://elementscommunity.org/forum/index.php/topic,17670.msg240320#msg240320).

Offline GG

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225246#msg225246
« Reply #40 on: December 15, 2010, 12:46:25 pm »
Ahhhhh the card I have been waiting for so long...

that still doesn't help with my profile pic... I'd rather use something like fractal armagio than massive dragon =_=
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Offline Zeru

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225250#msg225250
« Reply #41 on: December 15, 2010, 12:52:06 pm »
I think zanz already mentioned the formula. Willing post it here (http://elementscommunity.org/forum/index.php/topic,17670.msg240320#msg240320).
Thank you. I modified the opening post so that everyone can find this easily.

Malduk

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225254#msg225254
« Reply #42 on: December 15, 2010, 12:56:14 pm »
I'd rather use something like fractal armagio than massive dragon =_=
BB'd Antilions, or Dolls, works. Best usage of it seems to be to counter BB when used as CC on your creatures.
I wouldnt rush to fling expensive stuff...

Btw, this could use some "easier" calculation. Even when you know the formula, it sucks to keep calculating your creatures to see which one to fling over. I'd rather have simple table, say in divisions of 5 HP, dealing 3-4 damage per.

Offline Marvaddin

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225264#msg225264
« Reply #43 on: December 15, 2010, 01:12:36 pm »
Hm, well... now the formula is revealed, I dont think its really powerfull. I dont see it being used in competitive FG killer decks or something. Can help creating some funny decks for fun. Medium power and fun card. Maybe could AT+HP in the formula, instead of just HP, and have a chance in some rushes.

wizelsnarf

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225270#msg225270
« Reply #44 on: December 15, 2010, 01:21:51 pm »
I agree with Girls Generation.

This card is going to benefit a few cards, none of them being massive dragon.

Armagio is the ideal target as it is relatively cheap (5 :gravity) but has low attack so it is just sitting there kind of useless.


This card is more of a "final blow" card just like Sky Blitz or fractal etc except it isn't as good because you have to set it up the turn before your final blow.


I will test it but it seems UP.

Malduk

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225273#msg225273
« Reply #45 on: December 15, 2010, 01:27:06 pm »
I will test it but it seems UP.
Nah, the card is pretty useful. You may not want to build a whole deck around it, but it works as an addition. Something like Lobo+Hope wont stop you from killing the opponent anymore, as you can fling creatures that dont bypass shields anymore.

Offline Acsabi44

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225296#msg225296
« Reply #46 on: December 15, 2010, 02:01:36 pm »
On a second thought, I'd increase the cost (both casting and activation), and allow a linear HP-to-damage conversion.

MtG players compare it to Bloodshot Cyclops (http://sales.starcitygames.com/cardsearch.php?singlesearch=Bloodshot+Cyclops) and the 20 starting HP (plus, the cyclops can fling itself).
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twinsbuster

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Re: Catapult | Trebuchet https://elementscommunity.org/forum/index.php?topic=17670.msg225300#msg225300
« Reply #47 on: December 15, 2010, 02:08:09 pm »
can anyone find out the optimal point of te curve?
which mean what HP is the most efficient?

 

blarg: