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Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140684#msg1140684
« Reply #996 on: June 17, 2014, 05:59:51 pm »
I do prefer to have a full set of art before talking about redoing art that works just fine for now.
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Offline Submachine

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140685#msg1140685
« Reply #997 on: June 17, 2014, 06:04:17 pm »
I do prefer to have a full set of art before talking about redoing art that works just fine for now.
Personally I like how they are now. No need for a change.
And we keep driving into the night
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Offline jarozaoz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140686#msg1140686
« Reply #998 on: June 17, 2014, 06:08:42 pm »
Personally I like how they are now. No need for a change.

Like Spike, i dont actually think does shards need to be changed. Im jst in love with their arts. ♥
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Offline Submachine

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140689#msg1140689
« Reply #999 on: June 17, 2014, 06:40:09 pm »
Personally I like how they are now. No need for a change.
Like Spike, i dont actually think does shards need to be changed. Im jst in love with their arts. ♥
Hey, I'm not Spike. I'm Submachine. o-o
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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Offline jarozaoz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140692#msg1140692
« Reply #1000 on: June 17, 2014, 07:07:46 pm »
Sorry Sub. xDD
Im always mispelling you im my brain with my senpai~ ♥ :P
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
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Offline TheManuz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140812#msg1140812
« Reply #1001 on: June 18, 2014, 11:08:50 am »
For Shards, I think it would make sense if the arts are the gems representing the elements or colors:
 :fire Ruby
 :water Sapphire
 :air Aquamarine???
 :earth Diamond
 :light Quartz
 :darkness Obsidian
 :life Emerald
 :death Amber
 :aether Turquoise
 :entropy Amethyst
 :gravity Topaz
 :time Gold

It may feels much like Battle Spirits, though.

I solved a similar problem when i made my Gem Factory serie.
Here is the table i've come up to:
:aetherTurquoise
:airSapphire
:darknessObsidian
:deathCharoite
:earthZircon
:entropyAmethyst
:fireRuby
:gravityAmber
:lifeEmerald
:lightDiamond
:timeChrysoberyl
:waterAquamarine

Offline ARTHANASIOS

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140820#msg1140820
« Reply #1002 on: June 18, 2014, 12:01:24 pm »
Ajit has already created a gem series which can be found in here.

Here is Ajit's list:

:aetherTurquoise
:airSapphire
:darknessMoonstone
:deathOpal
:earthPeridot
:entropyAmethyst
:fireRuby
:gravityGarnet
:lifeEmerald
:lightDiamond
:timeTopaz
:waterAquamarine
« Last Edit: June 18, 2014, 04:45:09 pm by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline Monox D. I-Fly

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140837#msg1140837
« Reply #1003 on: June 18, 2014, 02:29:39 pm »
Air is more like Azure. Light maybe Opal? Also, I'm not sure if Turquoise is a gem, plus i think Amber is only solid wax. Death should be Bloodstone, a fictional ore.
The sole reason why I didn't put Azure in  :air was also because I was not sure if it was a gem, plus Pearl (like Amber) is also often considered a gem despite being living creatures' product. Let's face it: Several types of gems are stones, the others are metal, and the rests are biological like Amber and Pearl. Even I as an OCD person totally accept it now.

I think Diamond would be good for :light ... Tourmaline could work for :air ... it can have a very nice sky blue color.
http://elementscommunity.org/forum/index.php?action=post;quote=1140681;topic=52763.996

Kyanite is another good option for :air
http://www.gemstonebuzz.com/kyanite
Never heard of both Tourmaline and Kyanite, thanks for reference. The name implies that Kyanite is blueish, though (Cyan).

I solved a similar problem when i made my Gem Factory serie.
Here is the table i've come up to:
:aetherTurquoise
:airSapphire
:darknessObsidian
:deathCharoite
:earthZircon
:entropyAmethyst
:fireRuby
:gravityAmber
:lifeEmerald
:lightDiamond
:timeChrysoberyl
:waterAquamarine
Never heard of Charoite, Zircon, and Chrysobery either. Going to look at your thread after this.
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Offline Chapuz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140853#msg1140853
« Reply #1004 on: June 18, 2014, 05:21:29 pm »
I think that the name of the shards should be kept. They represent their abilities.
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Offline Submachine

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140854#msg1140854
« Reply #1005 on: June 18, 2014, 05:22:42 pm »
I think that the name of the shards should be kept. They represent their abilities.
Agreed.
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Offline OdinVanguard

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140907#msg1140907
« Reply #1006 on: June 18, 2014, 08:49:34 pm »
Changing topics back to general Art suggestions, here is my suggestion for Lobotomizer:



I recently came across it when looking through my old image folder searching for something else... I made it for the Caldablog card idea someone had a while back (back when I still had Bryce7) but I think it works very well for Lobo!
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Offline Monox D. I-Fly

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1140975#msg1140975
« Reply #1007 on: June 19, 2014, 01:31:24 am »
I think that the name of the shards should be kept. They represent their abilities.

To be fair, we didn't suggest the shards' name to be changed. We just suggested their arts to be the representing gems.
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

 

blarg: Ajit