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Offline ~NapalmTopic starter

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Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg149422#msg149422
« on: August 31, 2010, 10:31:52 am »
OK, so at one point, I believed that Lava Rushes could max out the damage  in 3 turns.
Turn 1:
Play a Ray of Light, Cremate. Play a Minor Phoenix, Cremate. Play three Lava Destroyers.

3 x 7 = 21

You still have a Cremation/Crimson Dragon in hand. You also have 1 Fire Quanta and 2 of each other quanta left. When the turn ends, you gain 1 more Earth Quanta for a total of 3.
Turn 2:
You draw a Crimson Dragon/Cremation (whatever you didn't have before)
You Cremate the Minor Phoenix (without rebirthing) and play the Crimson Dragon.
You Growth all three of the Lava Destroyers.

3 x 9 + 12 = 39 = 60 dmg so far. 40 left

You now have nothing in your hand, 0 Fire Quanta, 1 Earth Quanta, but 3 of any other quanta. After the turn ends you have 2 Earth Quanta.
Turn 3:
You draw and play a Gavel
You growth 2 Golems.

2 x 11 + 9 + 7 + 12 = 50 =110 damage in 3 turns.Quite respectable, no?

I challenge thee to come up with a more damaging 3 turn combo  :P


(it is quite possible, much higher has been done proven to work, in theory)

PS. Jmdt, Nume, and Kuross. You can't give them the answer  :P
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Offline RavingRabbid

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg149427#msg149427
« Reply #1 on: August 31, 2010, 10:38:28 am »
1x Quantum Tower
2x SuperNova
1x Elite Wyrm
2x Chaos Power
1x Rage Elixir

QT gives you 2xEntropy + 1xAir.

Play Supernovas

Play Wyrm, double chaos power it, gets to 15|(more than 6). Elixir it: 21|something.

End turn.

Qt gives you 2x Aether + 1x Air

You draw Parallel Universe.

Dive the wyrm. Parallel it.

On second turn you have 84+21 = 105 damage.

End turn. QT gives you Air...
Next turn you draw another one. it gives you enough air to dive both the wyrms...

126+84+21=231

Profit.

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Offline ~NapalmTopic starter

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg149435#msg149435
« Reply #2 on: August 31, 2010, 10:59:47 am »
Lol nice...that's pushing QT's to the max xD
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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg149437#msg149437
« Reply #3 on: August 31, 2010, 11:09:00 am »
Lol nice...that's pushing QT's to the max xD
Probably, there is an even better combo using wyrms.
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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg149440#msg149440
« Reply #4 on: August 31, 2010, 11:18:00 am »
Actually, I'm pretty sure I solved this problem a while ago. Refer to this thread :)

http://elementscommunity.org/forum/index.php/topic,7778.0.html

The most damage I could come up with in one turn is 196 + a variable amount depending on what creatures if any your opponent manages to get on turn one. By turn two, you could theoretically have over 1000 damage. By turn 3... it gets tricky, because there are only 23 creature slots :P

Offline ~NapalmTopic starter

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg149963#msg149963
« Reply #5 on: September 01, 2010, 03:21:55 am »
Lol, so now we're even telling things what to do xD. How bout viable strategies? such as the Lava Rush one...that is COMPLETELY possible without telling towers and randomness spells what to do xD
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Offline kurathedog

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg181451#msg181451
« Reply #6 on: October 22, 2010, 12:29:16 am »
From the same Hax thread: my post
Quote
Play chaos lord.
RoL
Qtower 3 :entropy
Qtower 6 :entropy
Mutate 16 3 :entropy (he only has upped)
Buff 21 2  :entropy
Buff 26 1  :entropy
Buff 31 0  :entropy

Your turn:
Qpillar 3 :entropy
Qpillar 6 :entropy
Qpillar 9 :entropy
TU 35 8 :entropy
TU 35+39 7 :entropy
TU 35+39+43 6 :entropy
Pandemonium (35+39+43)+(39+43+47)+35(his dragon too) 3  :entropy
Pandemonium (35+39+43+39+43+47+35)+(39+43+47+43+47+51+39)+35
For a whopping 625  damage
:entropy  ftw!

And that is just turn one. Similar to implosion's idea.

Now without such hax:
um... lose toss, earth mark
2x fire tower, minor phoinex, 2x immolaition, 1x ruby dragon, 1x lava golem, 1x brimstone eater. 15+7+2=21 damage
Gain 4 fire. Draw and play gavel. Grow golem. 21+30 damage
Gain 4 fire. Draw and play Golem. Grow golem. 21+30+39 for 90 damage.
Dang

Try 2: earth mark
2x nova, 2x spark, 2x unstoppable, gavel, frog. 6+6+7+5=24 damage.
nope.

try 3: good ol earth mark
Photon, immo, golem, nova, Frog, snova, gavel , phase spider. 7+5+7+7 for 26 damage
Grow golem. Draw and play flesh spider. 26+32. 58 damage
Grow golem. Draw and play another frog. 26+32+39 for 97 damage
Ah, close.

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg184284#msg184284
« Reply #7 on: October 25, 2010, 08:12:15 am »
From the same Hax thread: my post
Quote
Play chaos lord.
RoL
Qtower 3 :entropy
Qtower 6 :entropy
Mutate 16 3 :entropy (he only has upped)
Buff 21 2  :entropy
Buff 26 1  :entropy
Buff 31 0  :entropy

Your turn:
Qpillar 3 :entropy
Qpillar 6 :entropy
Qpillar 9 :entropy
TU 35 8 :entropy
TU 35+39 7 :entropy
TU 35+39+43 6 :entropy
Pandemonium (35+39+43)+(39+43+47)+35(his dragon too) 3  :entropy
Pandemonium (35+39+43+39+43+47+35)+(39+43+47+43+47+51+39)+35
For a whopping 625  damage
:entropy  ftw!

And that is just turn one. Similar to implosion's idea.

Now without such hax:
um... lose toss, earth mark
2x fire tower, minor phoinex, 2x immolaition, 1x ruby dragon, 1x lava golem, 1x brimstone eater. 15+7+2=21 damage
Gain 4 fire. Draw and play gavel. Grow golem. 21+30 damage
Gain 4 fire. Draw and play Golem. Grow golem. 21+30+39 for 90 damage.
Dang

Try 2: earth mark
2x nova, 2x spark, 2x unstoppable, gavel, frog. 6+6+7+5=24 damage.
nope.

try 3: good ol earth mark
Photon, immo, golem, nova, Frog, snova, gavel , phase spider. 7+5+7+7 for 26 damage
Grow golem. Draw and play flesh spider. 26+32. 58 damage
Grow golem. Draw and play another frog. 26+32+39 for 97 damage
Ah, close.
Zomg... Choas Lord just died... 3 times... in 1 turn... D:
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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg184633#msg184633
« Reply #8 on: October 25, 2010, 09:49:44 pm »
mark-entropy
hand-4  :aether pillars
1 fractal
1 pandemonium
3-rols
lay rols and towers, end, draw into more rols, end, draw into more rols, play rols, fractal, pandemonium them into huge 24/24 dragons with dive/steal/growth/etc.
win.
this is very statistically improbable.
i really wish it would happen to me.
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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg184725#msg184725
« Reply #9 on: October 25, 2010, 11:22:08 pm »
I think kartis (I know you better on kong) included that the only randomness is your draw. With a certain deck order, the damage is guarenteed.
The hack solutions were just for fun.
I am at a lost on how to do it...
Kind of hard to beat double cremate phoinex (all the way)

Offline jippy99

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg184747#msg184747
« Reply #10 on: October 25, 2010, 11:55:39 pm »
I got a question.  What is the highest damage you can get in 3 turns while being realistic, meaning no quantum pillars getting 3 of 1 element and with a deck that is commonly or even a little used.
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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg184809#msg184809
« Reply #11 on: October 26, 2010, 12:27:53 am »
That was kartis's question, almost (leave me alone, grammer nazis)

Without Qpillar or entropy Hax, maximize damage.
The op uses a commenly used deck, namely a generic golem rush.

 

blarg: