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Offline Marsu

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091018#msg1091018
« Reply #12 on: August 06, 2013, 08:47:35 am »
Super short reviews only as I want to spend the major part of the time on actually testing.

4free:

Good, but an exact copy of "Quantaless Elemental" which was submitted way before. Downvote.

Fedor:

Crap describtion, -100% rating. But actually a fun deck: 10 HP Immorush with BW and Soulcatchers. Would need rework, but the basic idea is great. Upvote.

Maxwell:

No describtion, uninspired Death/Entropy duo. Downvote.

Harmony:

Way too strong, but won't include that in my rating. A stallish Forest Spirit deck... Not too bad, but blunt anda bit lame. Downvote.

Lake Gelida:

Just a Water/Life duo based on Forest Spirit again, but well executed this time. Even though it is concurrence for my "Apprentice of Life": Upvote.

Shade:

Mono Dark. Not too standard with Gargoyles (and I expect Cloaks, even though none were played in my game), but that's not enough. Downvote.

Graviton Engineer:

Oh, one of Tree's decks, and one of the better ones. A friendly DBH with a good atmosphere, that's an accomplishment. :p Upvote.

zanzarino:

Would downvote for the name alone. Gotp, Dim Shields, Dune Scorpions and probably (!) SoW which the AI doesn't play on mortal creatures though of course.... bad deck. Downvote.

Legionary v2:

Crusader, Warden, Blessing, Photon, Shield, (Sword?). No too usual combo, underused cards, card variety - would make a good NPC deck. Upvote.

Shizzles:

Stallish mono Earth. Not too bad, but see 'Shade'. Downvote.

Peon Skull Shield:

I novote most Peon decks, but I knew this one already and it's my absolute favourite. Describtion is short, but perfect, and the deck is innovative, neither too strong nor too weak, have to: Upvote.

[As I read my votes so far, it looks like I, with one exception, always downvote one, then upvote one... that's just a huge coincidence. oO]

Farmer Joe:

Very uninspired mono Life. Downvote.

Vampineph:

Vampire + Adrenaline is such a standard combo, probably submitted 15 times already, that I expect a good name, good lore, good quanta balance and maybe a bit of variety in the deck to upvote it... this deck had none of that. Downvote.

Nightus:

Good, but even if it's supposed to be ~AI0 it could use a tiny bit more of a punch... Can't decide. Novote.

Peon Titanum Shield:

The shield decks seem to be the best out of this series. :p Mitosis Gnome Rider and EA'd Titanum Shield and Empathic Bonds. As with all good decks of the Peon series, I'd really prefer having this as a deck for its on... well. Upvote.

Burning Newbie

Mono Fire with a crap describtion. Downvote.

Timer

30 cards 24 Time Pillars 6 Golden Nymphs all upped... nope. Downvote.

Gargoyle Guardian I

LS'd Gargoyles. Not bad, but 'Renfield' simply does the same thing and feels more like an AI deck. Again, not bad, but: Downvote.

Eagle Demon

No lore, good deck idea, but it's an Arena deck, not an AI deck. Rework and upvote... for now: Downvote.

Little Bow

Too similar to 'Quantaless Elemental' that I'd upvote more than one, and the latter is simply better. Downvote.

Luminiferous Newbie

Oh my god, there's actually a series of this? KILL IT WITH DOWNVOTES!

Unsuspecting Peasant

Well, again, this could use more punch even as an AI0 deck imo, but apart from that: This is how to create an actual AI deck. Upvote.

Thief

Quantum Pillar, Weapons of all colours, Darkness Mark, Steals. Perfectly fitting lore explaining the deck with atmosphere. One of the best so far. Upvote.

Ghost

Standard mono Aether. Downvote.

Draken

Mono Fire, and not even an unusual one. Downvote.

Wanderer V2

Too similar (and inferior) to 'Thief' to upvote, not bad enough in comparison to most other decks to downvote. Novote.

Chaos

Not incredibly bad, but I encountered at least 5 decks already that had a similar idea (All Entropy RNG cards, basically) and were much more fun and well built. Downvote.

Lovely Poison

Almost only Deathstalker + Momentum. Not lovely at all. Downvote.

Offline Jyiber

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091072#msg1091072
« Reply #13 on: August 06, 2013, 04:16:57 pm »
I see alot of downvoting mono decks for being unoriginal, but I think all the elements should have a couple well executed monos.
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Offline Marsu

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091074#msg1091074
« Reply #14 on: August 06, 2013, 04:39:43 pm »
I see alot of downvoting mono decks for being unoriginal, but I think all the elements should have a couple well executed monos.

The problem is, Monos are so obvious that 20 people submit them. So, which one to upvote? Monos are no work to build, if Zanz wants Monos, I think he'll just make 'em himself.

Offline treebeard xiii

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091085#msg1091085
« Reply #15 on: August 06, 2013, 05:25:46 pm »
I see alot of downvoting mono decks for being unoriginal, but I think all the elements should have a couple well executed monos.

The problem is, Monos are so obvious that 20 people submit them. So, which one to upvote? Monos are no work to build, if Zanz wants Monos, I think he'll just make 'em himself.

I saw a downvote of my vampire gargs basd solely on the fact you submitted one yourself and I would call yours more unoriginal Marsu as it is a monodark that justs happens to have ls for gargs in it no offence but i think your biased  :P
love makin my decks unusual if able. Chaos and luck are widely regarded as different i beg to differ just refer to :entropy but for those in the know also refer to :time and :death.

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Offline Marsu

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091089#msg1091089
« Reply #16 on: August 06, 2013, 05:47:42 pm »
Everyone's a bit biased. But as I try not to be, mind posting your deck code? I can post mine then and give you a detailed explaination of my voting.

Offline treebeard xiii

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091096#msg1091096
« Reply #17 on: August 06, 2013, 07:08:13 pm »
It is poster the gargoyle guardian 1 is part of my ruins series and yours is on your deck compilation thread aand mines on mine, the difference being mine is basically only gargs no devs or vamps.
love makin my decks unusual if able. Chaos and luck are widely regarded as different i beg to differ just refer to :entropy but for those in the know also refer to :time and :death.

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Offline Keeps

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091104#msg1091104
« Reply #18 on: August 06, 2013, 07:35:10 pm »
Testing Deck, starter entropy deck

Local Storm
Level 20 to 30
(Win)
Another Fractal Ball Deck, I've seen many better.
Thumbs Down

Bandit
Level 30 to 40
(Win)
Probably has steals, didn't get to see, died to quick for the level at 50 hitpoints,
Will play less creatures to see what it does next time
No Vote

Pirate Ship
Level 40 to 50
A 200 HP, with some water creatures with cloaks.
(Loss)
Honestly I liked the theme but the deck needs to be better worked for a 200 hitpoint creature, the start entropy deck was only one turn from winning.
and left the ship with only 13 HP. 
Thumbs Down, suggest a v2

Omnimus
Level 5
0 to 60
(Loss)
An upped rainbow deck, using serendipties, fate eggs, and the standard assortment of counters... 
I've seen better and worse, so, overall, I'm ok with this one..
Thumbs Up

Queen of Hope
Level 60 to 80
(Loss)
Shard of Freedom, I fly a bunch of guys at you deck, but with the pause and build up of queen and creatures, giving time that the
right decks could counter.  Also didn't heal, so you aren't fighting up an upwill battle.
Thumbs Up

Insect Plauge
Level 50 to 60
(Loss)
Dark/Death spiders,bloodsuckers,and devourers, plague, steals, and other darkness support.  Overall really boring.  Not to mention spiders aren't insects...
Thumbs down.

Draconoct
Level 40 to 50
(Loss)
Chaos Powered, Unupped Darkness Dragons... 
I'm not certain how I feel, it was a really boring game, I had one chance to stop it with a chaos seed, I got ice bolt, but it didn't freeze it, seems like it
would be hit and miss... 
No Vote

Major Vampire v2
Level 20 to 30
(Win)
Too low of health for the vampire to help, in effect, doesn't work, AI always uses syphon/drain spell poorly.  With a better AI it would work better but for now.
Try for a v3
Thumbs Down until then

Gargoyle Gardian I
Level 30 to 40
(Win)
Standard mostly unupped gargoyle/liquid shadow deck, without the other cards for support though, it needs to have 100hp imho
I'll Thumbs Up it, but really should be resubmited with 100hp


Leonine Acolyte
Level 4o to 50
(Loss)
Although a starter deck did almost beat this, it was still one of the more effective anubis/shard of wisdom decks I've seen. 
Partially upgraded, but with unupped quanta, drop this a level, and it's a good deck.
Thumbs Up

Brimstone
Level 50 to 60
(Win)
Kind of embaressing that a starter deck beat a fully upped deck with extra powers...  it's a gargoyle and lava golem rush deck...
I got lucky though, my 2nd turn mutation gave me a paradox on the creature and I got a dim shield out by 4th turn, that basically shut down this deck.
Not certain how I feel about this one
No Vote

Supreme Nightous
Level 60 to 80
(Loss)
Almost won, one turn off, AI only had 22 hp left...  THis deck is like a bad version of two FGs combined, and spat out a bastard child that no one wants.
It's damage is very slow and in effective, has no shielding and only poisons to hold off creatures.  Again, a starter deck almost killed this FG level AI... 
Thumbs down

Offline treebeard xiii

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1091316#msg1091316
« Reply #19 on: August 08, 2013, 11:21:59 am »
Testing with a precog heavy mono time allows me to see a deck and get a rough estimate of what the deck is trying to do.

Peon Gnome rider
level 30-40
a part of the peon series I like most of these so therefore I will post no further parts of it unless I thumb it down, this one was the fractal gnome deck
thumbs up

Freud
level 30-40
this deck had the build of a ghostmare however I never saw any ghosts saw a stiletto and a lot of nightmares this deck was just bad
thumbs down

greuh
level 30-40
a basic shrieker only rush with bbs and eqs added in no thought was relly put into the description either it was something like grrr! roar! grhhh! I have seen better versions and it would have been a ver high chance of thumbs down for the description alone
thumbs down

Gargoyle Guardian 2
level 30-40
so this is my gargodrive deck and my immediate impression was not that great the deck has terribad quanta it seems it never played anything all game it seems i'm going to make a v2 that is balanced better.
thumbs down

Luminiferous Newbie
level 30-40
Great a monoaether dim shield spam with too much quanta the description was childish with a stupid smiley at the end ofc as it was supposed to be a newbie i can see the reson behind the childish description however it is a version of a deck probably submitted ten tims already and ther are better decks you can build.
thumbs down

peon gravity shield v2
level 30-40
not sure why this was remade other than to incorporate titan into the deck, but in my opinion it was a worse version than the original thre are other peon decks that titan would fit better into.
thumbs down

Zanzarino
level 30-40
so a deck pretending to be zanz a bad deck is just bad doesn't help that the ai has absolutely no clue that sow buffs non immaterial creatures now so the deck had a load of dead dune scorpions this deck is just a no no zanz himself said it is not worth building decks to represent community members ven if the community member in question is the developer so therefore doesn't play.
thumbs down

Princess of Eternal Hope
level 40-50
wow a deja hope deck and a well built one at that only drawback is the lack of variation in the deck however for this particular combo that does not matter well thought out description as well all round a very good submission
thumbs up

Brave healer
level 40-50
ok so miracles and braveries triple decked bad start, as as the duel proceeded it didn't get better the braveries got close to decking me out but the miracles were nigh on unplayable I had drawn through a 30 card deck most of the time only drawing one card to the decks 2 and I saw one rol so therefore at least three and the mark to fuel 18 miracles i'm guessing just no even if you were trying to make it beatable it has to actually be able to win as well most decent hitting deck will kill this np.
thumbs down

Yargheith v2
level 60-80
a free critter epi deck nice idea with nymphs providing th epi however the ai plays it badly putting mito on the nymphs rather than the critters however all in all strong deck but not too strong and the lore was good as well
thumbs up

Supreme Vampineth
level 60-80
an epivamp deck not a great one either there will have been other and better versions submitted already it got a grand total of two towers all duel so never played one vamp due to the way the ai plays needs a v2 with more quanta before i consider thumbs up
thumbs down for now

elixir of life
level 60-80
this deck needs changing juging by the description the person who submitted it forgot to use the right code it was sosac pdials not what the description described needs resubmitting with the right code
thumbs down
love makin my decks unusual if able. Chaos and luck are widely regarded as different i beg to differ just refer to :entropy but for those in the know also refer to :time and :death.

The nymphs of tree

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1093877#msg1093877
« Reply #20 on: August 22, 2013, 02:27:39 pm »
I feel like the 3x quantum generated from  :rainbow mark is a bit too much. I know there's testing on it right now and I haven't tried it. I wish for there to be testing on 1x though as well. If people think the random generation is a plus they'd use that mark, I feel that's what was intended for in the first place when zanz made it. So to say it needs 3 generation because it's random quantum should not even be brought up as it would be beneficial to that specific deck. I feel like this would also weaken nova again as you wouldnt need as many novas in most decks.
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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1093880#msg1093880
« Reply #21 on: August 22, 2013, 02:59:12 pm »
Testing with a precog heavy mono time allows me to see a deck and get a rough estimate of what the deck is trying to do.

Yargheith v2
level 60-80
a free critter epi deck nice idea with nymphs providing th epi however the ai plays it badly putting mito on the nymphs rather than the critters however all in all strong deck but not too strong and the lore was good as well
thumbs up

Woo, that was one of mine :)  Glad that you liked it, although it's not too surprising that the AI effed it up :p  (the reason it's a v2 is because I accidentally submitted v1 with the lore from the deck I'd previously submitted; I didn't change the card/stats content at all)  I thought it might be popular for v1.4, since I had submitted a very similar deck to the arena and had it get more thumbs ups than usual, as well as winning a decent number of games.

Offline odideph

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1097445#msg1097445
« Reply #22 on: September 16, 2013, 06:33:18 pm »
Whatever happened to the reviews?

I, for one, really like the one about the master thief that uses all kinds of flying weapons. Would do better reviews but theres no point if this topic is dead, is there?

Offline Keeps

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1097636#msg1097636
« Reply #23 on: September 17, 2013, 04:05:20 pm »
A lack of communication between zanz and us is slowing things down.  People don't know what to do next.  What is zanz planning, etc, almost all the 1.4 stuff has stalled out.  The forums being down for a bit I'm certain didn't help.

 

blarg: