zanzarino: Just do not get me an iPAD...[03:46:05]Essence: Oh, we won't.[03:46:05]PuppyChow: already shot that idea down .
That World of Elements sounds awesome. If you can turn this into an MMO, where you have your own fortress defended by your own Elder or HB or FG made from your own cards, and you can attack other people's fortresses and battle their AIs...Pure awesomeness!
Hmm, I'm almost disappointed about no card graveyard, as I think that could really give Death a boost, but if zanz thinks theres a better way to do it, then great!
If there was to be a Grave mechanic then I would like it to work like this.1. When a creature is destroyed and not removed from game, the creatures marker stays on the battlefield in a Black and White effect. It takes no action during the attack phase and cannot have its abilities used. A corpse retains all its current values when returned to life.2. When a creature enters play, it takes the first free space and if none is available the oldest corpse on the field is replaced.3. Resurrection and heal effect can bring corpse back to life. - This gives players options for cards that use resurrections and the like and benefits for corpse on the field. without the need of a discard pile, a search tool for that discard pile and other various annoyances of real cardboard vs digital ccgs.
Thanks Kael/SG . It was 1 AM and I wanted to get some sleep, and that seemed like a lot of work...
The Map:XXXX^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^XXXXXXX^^^††††††††††††^^AA^^TTTTTTTTTTTTTTG^^^^MMM^XXXXXXX^^^†††††††††††^AAAAAA^TTTTTTTTTTTTTGG^^MMMMM^XXXX^^^††††~~~~~~††^^AAA^^TTTTTTTTTGGGGG^MMMMM^^^XX^^^††~~~~~~~~~††^^A^^^TTTTTTTTTTTTGGG^MMMMMM^^XX^^FF~~~~~~~~~~~F^CCCCC^TTTTTTTTTTTGG^^MMMMM^^^^X^FFFF~~~~~~~~~FFF^^CCCC^TTTTTTTTTTTT^^MMMMMMM^^^X^^^FFFFFFFFFFFFFFFFF^^^C^^TTTTTTTTDDSSSSS^MMMMM^^^XXX^^^FFFFFFFFFFFFFFFF^^EEE^^DDDDDDDDDSSSS^MMMM^^XXXXX^^VVVVVVVVVVVVVV^EEEEEE^DDDDDDDSSSSSSSSS^^^^XXXXXXX^^VVVVVVVVVVVVV^EEEEEEEE^^DDDDDDSSSSSSSS^^XXXXXXXXXXX^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^XXXXXXKey:X = Toxic sea^ = MountainV = ValleyF = Forest~ = Lake† = Land of lightA = Aether mountainsC = Entropic ChaosE = Earth's landT = Desert of TimeD = Land of darknessS = Death's swampsG = Gravity CityM = Magma Mountains