Before the update which gave us the new shards we had 3 shards: SoD, SoG, SoR
After the update the shards were buffed/nerfed to be more usefull to a specific mark
SoG: 5hp each turn --> 3hp/5hp if

(nerfed)
SoD: +20 max hp --> +16 max hp/24 if

(buffed to

, nerfed to the others)
SoR: free skill --> free skill/ + twice use if

(only buffed for

)
Not counting that shards can now be used unupped
why is this so random?