*Author

Offline diviadTopic starter

  • Jr. Member
  • **
  • Posts: 31
  • Reputation Power: 1
  • diviad is a Spark waiting for a buff.
  • New to Elements
Mark Idea - Mark Mastery https://elementscommunity.org/forum/index.php?topic=4340.msg42850#msg42850
« on: March 23, 2010, 04:53:39 pm »
The idea would be to have an option in Metamorphosis called 'Mark Mastery'. 
It would cost something in the area of 50,000 coins to purchase and can only be purchased once.
It would make your mark's electrum production x2 instead of x1 for whatever mark you are using.
It would only work against AI, so PVP/T50 it would revert to x1 for that match.

AT first this may seem OP, but not as much as you may think considering you bring out pillars/towers that produce tons of quanta.  This makes your mark seem insignificant in the first place.  The only thing I see it improving greatly is when you make a duo deck and only have a mark chosen to get out your second colour.  One a turn is slow for this as well, sometimes requiring 5 turns to bring out a card.

Also, the FGs have x3 and draw two cards and have double life.  This would give us a small improvement against them.  It would need to be tested, but it does not seem as if it will make you defeat them much easier.  Consider I have a rainbow FG deck and I have tried it with three different marks now and it does not change things greatly, meaning my mark is some what insignificant.

The price makes it unavailable to new players, this is good considering they grind level 1-3, maybe 5 and it may make a significant difference at that point.  Later in the game when you have upgraded pillars and cards I find the mark becomes UP.

Last thing, it would allow for new deck creation as certain combinations may be more viable.

Discuss, I know this may sound controversial.

Offline vrt

  • Hero Member
  • *****
  • Posts: 1545
  • Country: us
  • Reputation Power: 40
  • vrt soars like the Phoenix, unable to be repressed.vrt soars like the Phoenix, unable to be repressed.vrt soars like the Phoenix, unable to be repressed.vrt soars like the Phoenix, unable to be repressed.vrt soars like the Phoenix, unable to be repressed.vrt soars like the Phoenix, unable to be repressed.vrt soars like the Phoenix, unable to be repressed.vrt soars like the Phoenix, unable to be repressed.
  • Elitist Graphics Whore
  • Awards: Slice of Elements 4th Birthday CakeBrawl #1 Winner - Team Nyan SharksSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday CakeCard Art Competition 1st Place
Re: Mark Idea - Mark Mastery https://elementscommunity.org/forum/index.php?topic=4340.msg42874#msg42874
« Reply #1 on: March 23, 2010, 05:46:28 pm »
Widening the gap between new players and veterans has never been a good idea. Plus, we already have Mark Cards you can win from tourneys..
So long and thanks for all the fish!

Offline diviadTopic starter

  • Jr. Member
  • **
  • Posts: 31
  • Reputation Power: 1
  • diviad is a Spark waiting for a buff.
  • New to Elements
Re: Mark Idea - Mark Mastery https://elementscommunity.org/forum/index.php?topic=4340.msg42880#msg42880
« Reply #2 on: March 23, 2010, 06:05:56 pm »
Widening the gap between new players and veterans has never been a good idea. Plus, we already have Mark Cards you can win from tourneys..
Aren't the mark cards just like pillars?  They are too rare for everyone to use legitimately as well.

I don't see it as widening the gap, if it is not used in pvp then the only advantage is in playing AI.  It also gives new players a fun goal to look forward to and work towards.

ftbhrygvn

  • Guest
Re: Mark Idea - Mark Mastery https://elementscommunity.org/forum/index.php?topic=4340.msg43876#msg43876
« Reply #3 on: March 26, 2010, 05:12:51 am »
First of all, wrong section.

FGs are supposed to be superior than normal players. Shortening the gap between players and FGs in this way is not suitable.

omerbey

  • Guest
Re: Mark Idea - Mark Mastery https://elementscommunity.org/forum/index.php?topic=4340.msg43981#msg43981
« Reply #4 on: March 26, 2010, 05:06:32 pm »
widening the gap between veterans and novices is not necessarily a bad idea.
that's actually the whole idea of most MMORPGs. it gives novices incentive to go forward.

sinez

  • Guest
Re: Mark Idea - Mark Mastery https://elementscommunity.org/forum/index.php?topic=4340.msg44979#msg44979
« Reply #5 on: March 29, 2010, 02:37:31 am »
how about this, make it cheaper, and once you have it, u get 2 from the mark and it no longer costs to metomorph to that mark, u can eventualy gett all markz mastered, and it can be allowed in turneys and pvp, it doesnt give enought of an advantage to be OP even how u put it, i think itz a great idea. 8)

 

blarg: