For three quanta, you get to summon this cool-looking sword with five attack. And for just two more quanta, you get to lobotomize the target creature of your choice, removing that creature’s active ability. This is one of the cheapest permanents in the game to bring to the field and can really level the playing field depending on the situation you are in on the field. It’s a powerful card in my opinion and has a whole bunch of uses.
This being very cheap and of course an Aether permanent, you won’t see many Aether decks going without this card. It’s worth spending deck space on. As said before, the Lobotomizer can remove any active ability on a non-immaterial creature and this skill is pretty powerful. It can shut down a lot of decks with its power, as a lot of decks rely on the skills of their creatures to execute their strategies, and if those skills are removed, you basically have a bunch of souped-up/ feathered-down vanilla creatures on your field.
For example, a famous water poison deck called Speed Poison relies on the skill of Chrysaora, poison, which inflicts poison damage to the enemy player every turn. In combination with the spell card “Poison”, or worse “Deadly Poison”, and usually coming with “Freeze” or “Congeal” as the main CC of the deck, this deck can come as quite of a bother. If you plan on rushing this deck, I doubt you will have any success as the enemy is running “Freeze”. If you plan on playing a lot of CC, the best you’d do is kill a bunch of the Jellyfish, but still have to endure the poison they left behind. The popular solution to this problem would be either to stall out the enemy with healing, stall out the enemy with purify, or just straight-up purify.
If you used Lobotomizer on a deck like this, you would most likely level this deck. You would shut down the Chrysaora strategy, stopping the enemy from poisoning you. The only thing you would have then to worry about, is the regular spell card “Poison”, which to me seems to be inevitable without Purify. Of course the regular spell card “Poison” should be no match if you are running other creatures. Basically, running Mono Aether with Lobotomizer and Immaterial creatures should do the trick. The only problem that could erupt is RNG not giving you your Lobotomizer, which is then again, a problem with all of the cards in the game.
The problem with Lobotomizer is also the same problem with Psion: it boosts the power of Mono Aether. Mono Aether was already powerful enough alone with Phase Dragons, Dim Shields, and Shards of Wisdom (Just look at the deck SoW Dragons!). And when used on your own Psions, you can practically get through any shield. Psions alone can get through all shields blocking only physical damage, leaving Emerald Shield and Reflective Shields (and their upgraded counterparts). By Lobotomizing your Psions, you can get through the Reflective Shield/Emerald Shields and attack your opponent. This is another feature of the Lobotomizer.
My suggestion? Well, the weapon that rivals this in my opinion is the Vampire Stiletto. So, maybe a buff to the damage would be great. +1 damage would be nice on both ends. Yes, I know. I have said that it makes Mono Aether strong but alone, in my opinion, it isn’t that strong in terms of damage.