I disagree about life being UP. Many elements lack PC. Every element has a short of CC, even Life and Light, in the form of Holy Light, but still.
There is an unupped monolife deck that can beat the most common unupped monoaether decks most of the time (which I am probably going to use at War, muhahaha).
Aether's OPness lies not to Dims or Fractals. They are both strong cards, but they do only a single thing, they take a big part of your hand and your deck (which, btw, must be built around them in order to function normally) and cost really a lot. Imho the broken Aether cards are Lobotomizer and Paraller Universe.
* Lobotomizer removes Psion's one and only weakness; reflective shields. Moreover, it removes Dim's most direct counter; Momentum. Honestly, Momentum must either become unlobotomizable (much like adrenaline) or Lobo should change element. Of course, it removes any other creature skill that may cause harm to aether with a very low price. In general, I think Lobo should be the Light's weapon and Morning Star the Aether's one.
* Twin Universe is an extremely powerful buff and CC at the same time and, imho, it is the most OP card in the game by far (second is, imho, Miracle). The buff feature (copying your own creature) works like an instant, single-turn Mitosis (actually, the famous deck Instosis was actually recreating the effect of multiple TUs played upon your Devonian Dragon in a single turn, but instead of TU it used the SoR&Mitosis combo) but it keeps the mother creature's active skill plus the daughter creature inheritis all the buffs the mother has! Sure, it also inherits the bad things, like poison, but who sane person is going to TU an antimattered creature for example? At worst, a TU used upon a creature of yours acts as a permanent Diving (2x attack). At best, it does more, much more...
The true unfairness however, is in its CC feature (copying a creature of your opponent). At worst, it just forces your opponent to take as much damage as his/her TUed hitter deals (though Dims can be used to ensure the damage will be one-sided) but at best it can be easily combined with Lightning or other harmful CC to remove the hitter after it was TUed. After that, you can keep copying your opponent's creature by just copying the copy you own.
Sure, it costs a lot, but the versatility of this card is unmatched and I still find it underpriced. The average TUed creature is going to have at least the attack power of a dragon, so it shoul cost about as much as a dragon cost (10
| 9
).