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Offline GandoraTopic starter

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Change the vote system in Arena https://elementscommunity.org/forum/index.php?topic=48642.msg1061895#msg1061895
« on: April 20, 2013, 12:24:42 pm »
I don't know how other think about the voting system for arena decks but I think it's bad.

Mainly because no matter what kind of deck I built it seems like 9/10 votes are thumbs down.

I built creative decks e.g. by making quartets which are hard to balance and I built known decks which worked well.
I mean seriously:
What do people expect? We have thousands of decks spread in this forum and people really think that most submitted decks are original?
That's a bit naive in my opinion.

Personally, I simply vote up whatever decks worked well in regards of balance and/or efficiency (e.g. rush decks are more likely to have worse balance because of bad draws).
And I think this should be kind of the only criterium when voting a deck.
However, people know quite early about different deck types and how to balance them. Therefore more restricted rules on how to vote up or down should be considered,
e.g. how did the deck profit from double draw or should it rather have used more on hp? Of course, here opinions might differ and therefore the vote would still be quite subjective: a thing I do not like a lot, to be honest. Especially starting in plat league people have the skill points to level most of the things up which again makes the restricted criteriums useless.

Also, the system allows to downvote everything and therefore increase the time their own deck stays in the arena (even though with low probability).
Additionally, downvoting everything results in the fact that we could simply have a static rating increase as the arena had in the very beginning.

Those are the reasons I'd like to see a different vote system that is not based on the users mood or opinion.
Or at least that some more data is considered, e.g. the ratio of hp between the ai and the user, or hp remaining.
Of course people could abuse this by submitting stall decks whith lots of heal but let's say the user who lost can categorize the deck it encountered. I know this would make things difficult but then a "nerf" could be applied to the points added to the ranking if the deck had lots of remaining hp and/or max hp.

I know that it'd be a lot of work to elaborate a vote system that has more fairness but this is a base idea I have.
Other suggestions are of course welcome and I'm sorry if something similar has been posted already but I needed to write this also have made a little range dump ;)



« Last Edit: April 20, 2013, 12:36:56 pm by Gandora »
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Offline eaglgenes101

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Re: Change the vote system in Arena https://elementscommunity.org/forum/index.php?topic=48642.msg1062010#msg1062010
« Reply #1 on: April 20, 2013, 09:01:12 pm »
My suggestion was this system:
Thumbs up is like now's thumbs up.
No thumbs is like now's thumbs down.
Thumbs down costs you 5 electrum. It denies the electrum payment for the arena deck maker, but its rank change isn't affected.

Others have suggested a compensation system where overused cards make the arena deck more profitable to win against and less profitable to put up. It's a bit blunt, but it could work well.
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Offline Marsu

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Re: Change the vote system in Arena https://elementscommunity.org/forum/index.php?topic=48642.msg1062051#msg1062051
« Reply #2 on: April 20, 2013, 11:01:47 pm »
Removing? No. Making thumbs down only give 10 Electrum back instead of 20, in other words, make it cost 10 Electrum, would be a cool idea.

Offline Faro

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Re: Change the vote system in Arena https://elementscommunity.org/forum/index.php?topic=48642.msg1062156#msg1062156
« Reply #3 on: April 21, 2013, 07:20:21 am »
I agree, thumbs down are out of controll now...

I suggest:
no more thumbs down and the possibility to thumbs up even if you win (why can I vote only if I lost  ?_? ?).
no :electrum involved in vote (who really care about 20 :electrum?)

Offline Naesala

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Re: Change the vote system in Arena https://elementscommunity.org/forum/index.php?topic=48642.msg1062161#msg1062161
« Reply #4 on: April 21, 2013, 07:54:47 am »
The problem is people reflexively thumb down decks because so many decks are unoriginal, and some people do it just because losing is frustrating.

Personally, I say we have a rating system as such: We vote regardless of if we win or lose, losing still gives the electrum back if you rate at all, Upvote works as it does now, or possibly an even bigger boost to electrum/rank, new "meh" option functions as current down vote, down vote heavily penalizes a decks rank. I'd also be for some sort of small penalty for "staple" decks, e.g. the game sees you're using GotP and nightmare, your electrum gain is halved. In deck creation there'd be a little red X or something should you have made a "staple" deck. Wouldn't kill oraclebows, but would get rid of some other nasties.

Perhaps also limiting these changes to certain leagues, as Bronze league players tend to not have the cards to make creative decks
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Offline Dm

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Re: Change the vote system in Arena https://elementscommunity.org/forum/index.php?topic=48642.msg1062163#msg1062163
« Reply #5 on: April 21, 2013, 08:08:39 am »
The big problem with the upvote is; Most decks I've wanted to upvote end up losing. All decks that I would normally downvote are the ones that rarely kill me. So it becomes a reflex to swoop your mouse down, click thumbs down, and go back to menu.

Offline dragtom

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Re: Change the vote system in Arena https://elementscommunity.org/forum/index.php?topic=48642.msg1062749#msg1062749
« Reply #6 on: April 22, 2013, 01:40:53 pm »
my personal record was about 80% thumbs up, quite long ago.

and after that, I never got more than ~50%,
no matter if my decks are original or not. (okay, my current discord/black hole has 8/34).

as of right now, I cannot think of a good solution.
I like some kind of rating system,
but the  :electrum returning causes the farmer to just quickly click and go back to menu.
maybe it'd be the best if rating gave no :electrum back.
An un-rated deck causes as .5 + vote, both for rating and electrum?

still, the point that no deck is absolutely original stands.
be quick- time is quanta.

 

anything
blarg: