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Offline Annele

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg508868#msg508868
« Reply #12 on: June 08, 2012, 03:12:47 am »
Just be careful giving singularities to a Ghostmare deck... they might just give them right back en mass :D
I seriously doubt Ghostmare decks would have any  :entropy, let alone enough to play a singularity.

The coolest thing, though, would be to make a card specifically for this spell. Perhaps one that reads something like:
"Deals owner 1 damage per turn while in hand. Causes owner 5 damage if played or discarded."

I think it's better to just give a useless card.
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Offline furballdn

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg508884#msg508884
« Reply #13 on: June 08, 2012, 04:30:41 am »
5|4 :darkness seems too much as it's quite situational. Should be cheaper. That said, I shudder to think what 12 of these would do to you.

Offline AnarookTopic starter

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg508911#msg508911
« Reply #14 on: June 08, 2012, 06:47:21 am »
To those suggesting other replacemenats, the original idea was in fact to replace with a relic, but after discussing with other card designers, this was put out.
I don't want to make a specific card for it to add, that creates unnecesary mechanics, don't fix what isn't broken.
Overall I'm thinking -2 to each cost, and will not replace other photons(thus ensuring something useful)
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Offline Annele

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg508914#msg508914
« Reply #15 on: June 08, 2012, 06:54:49 am »
To those suggesting other replacemenats, the original idea was in fact to replace with a relic, but after discussing with other card designers, this was put out.
I don't want to make a specific card for it to add, that creates unnecesary mechanics, don't fix what isn't broken.
Overall I'm thinking -2 to each cost, and will not replace other photons(thus ensuring something useful)

Perfect, imo  :D
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Offline esran

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg509232#msg509232
« Reply #16 on: June 09, 2012, 12:44:08 am »
-2 to cost would make it fair when played by a player. when played by an AI of false god or platinum quality. i think this card would blow away my deck. however, im not sure that would be a bad thing as it would simply encourage larger and more creative decks as a counter to it.

Offline eaglgenes101

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg509320#msg509320
« Reply #17 on: June 09, 2012, 04:29:40 am »
Maybe you can see your opponent's hand and kick one of the cards back to the bottom of the deck?
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Offline AnarookTopic starter

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg524414#msg524414
« Reply #18 on: July 23, 2012, 01:15:14 am »
Reviving this for further discussion, had to leave about the time I put this up so I didn't get a chance to do anything with it.
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Offline Drake_XIV

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Re: Sabotage | Sabotage https://elementscommunity.org/forum/index.php?topic=41047.msg524750#msg524750
« Reply #19 on: July 23, 2012, 10:42:24 pm »
This art is really popular, no?

I can't help but feel this idea has been done before...

 

blarg: