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Offline WerdbootyTopic starter

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Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg247712#msg247712
« on: January 14, 2011, 11:20:24 pm »
NAME:
Rogue
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Creature
ATK|HP:
1|2
TEXT:
Automatically Endows the last dagger played.
If Cloaked, invisibility does not wear off as normal.
NAME:
Assassin
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Creature
ATK|HP:
2|3
TEXT:
Automatically Endows the last dagger played.
If Cloaked, invisibility does not wear off as normal.
ART:
Werdbooty
IDEA:
Werdbooty, with a tip o' the hat to Drobbit & YoYoBro.
NOTES:
Another "came-to-me-in-a-rush" card. I did this one more or less for myself.
The term "Cloaked," of course, refers to the Darkness card Cloak (http://elementscommunity.org/forum/index.php/topic,17613.0.html).
By "invisibility does not wear off as normal," I'm referring only to Cloak's two turn limit. Rogue & Assassin's invisibility is still vulnerable to mass CC.
"Last dagger" implies that, when summoned Rogue|Assassin will automatically Endow a dagger if it is already on the field.
It doesn't matter whether it's you or your opponent that plays the dagger.
This follows jmizzle's Crusader (http://elementscommunity.org/forum/index.php/topic,5815.msg65999#msg65999) Endow formula; that is, Rogue|Assassin will gain the last played dagger's ability and +X|+2, where X is the weapon's attack.

Daggers include:
Stat Table
ElementWeaponDamage BonusRogueAssassinAbility
OtherDagger23|44|5Dagger
OtherDirk45|46|5Dagger
:deathArsenic23|44|5Venom
:deathArsenic (Elite)45|46|5Venom
:entropyDiscord45|46|5Scramble
:entropyDiscord (Elite)67|48|5Scramble
:darknessVampire Stiletto45|46|5Vampire
:darknessVampire Dagger67|48|5Vampire
SERIES:
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

YoYoBro

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Re: Rogue | Agent Provocateur https://elementscommunity.org/forum/index.php?topic=19502.msg247719#msg247719
« Reply #1 on: January 14, 2011, 11:26:48 pm »
Nice concept and fits the theme of Darkness and Rogues. You could consider renaming the upped version Assassin, but the current name is cool too.

A few suggestions:

1) Put a comma after Cloaked (If cloaked, invisibility...) or some people could get confused and understand: "If cloaked invisibility (which could be the invisibility given by cloak) doesn't wear off..." and think you've forgotten to complete the sentence. Just a thought :)

2) More than gaining poison when there is a dagger in play, it would be cooler (IMHO) theme-wise if it caused ALL the daggers and stilettos (which are the typical rogues' and assassins' weapons) to become poisoned.

Nice card overall :)

Offline WerdbootyTopic starter

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg247727#msg247727
« Reply #2 on: January 14, 2011, 11:53:04 pm »
I like your suggestions. The name change I'll go with for now, but it wouldn't surprise me if there's another card out there already with the name Assassin. Menh. Like I said, this one's more or less for me :)

As for making weapons poisonous, I'm not too sure. Don't wanna take away from Arsenic's glory, right? You might be onto something tho.
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

Drobbit

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg247750#msg247750
« Reply #3 on: January 15, 2011, 12:29:29 am »
It could gain automatically endow when a dagger is in play, and gain the current benefits of it.

Offline WerdbootyTopic starter

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg254051#msg254051
« Reply #4 on: January 22, 2011, 10:26:04 am »
 :o New and improved!
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

YoYoBro

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg254066#msg254066
« Reply #5 on: January 22, 2011, 12:31:01 pm »
Now it's fine, really great thematically.

Drobbit

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg254181#msg254181
« Reply #6 on: January 22, 2011, 03:24:42 pm »
Great card. Good job

EDIT: and thanks for the mention ;)

Offline WerdbootyTopic starter

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg254603#msg254603
« Reply #7 on: January 22, 2011, 10:41:40 pm »
Stat Table added. Any comments before I take it to the Crucible?
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

Drobbit

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg254685#msg254685
« Reply #8 on: January 23, 2011, 12:11:54 am »
Maybe the ability is too powerful for just 3 :darkness cost increase. It has two abilities that depends on other cards, right, but after played you have a forever invisible creature with an endowed dagger. Maybe 5 :darkness would fit better, imo.

Offline WerdbootyTopic starter

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg254700#msg254700
« Reply #9 on: January 23, 2011, 12:22:16 am »
Perhaps I should clarify: the "wear off as normal" refers to the Cloak's two turn limit. Still vulnerable to mass creature kill. I did debate the casting cost, but settled on this mostly because it "felt right."

*shoulder shrug*
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

Drobbit

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg255125#msg255125
« Reply #10 on: January 23, 2011, 01:02:51 pm »
Ah, ok. I didn't know that part. Then go on, the combined abilities suits perfect the theme.

Offline rowcla

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Re: Rogue | Assassin https://elementscommunity.org/forum/index.php?topic=19502.msg256070#msg256070
« Reply #11 on: January 24, 2011, 10:55:53 am »
discord and arsenic are daggers? are you sure?
Poni? Poni poni poni!

 

anything
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