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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg300524#msg300524
« Reply #36 on: March 29, 2011, 03:37:58 am »
Hm!  That was a bit of a different direction than I expected, awesome though.  I had in mind a screeling-like creature, kind of a "demon of sand" thing that pops out of the earth.  Yours looks like it's in the process of popping out.  :)

Can I get a copy of the 256x256 by itself, if you don't mind?  I'll always ask for this, as I keep all my card ideas in reproducible form on my computer.  I'm kind of hyper-organized like that, hehe.

Offline Werdbooty

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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg300806#msg300806
« Reply #37 on: March 29, 2011, 04:47:51 pm »
That is some awesome artwork.
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg300866#msg300866
« Reply #38 on: March 29, 2011, 06:40:24 pm »
original art
(http://imageplay.net/view/m7Gbd165970/earthchild)

I realize the shading is a little off, maybe I'll get around to fixing it someday  ::) and thx werd!

Offline dspn23

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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg300869#msg300869
« Reply #39 on: March 29, 2011, 06:49:03 pm »
do not agree.
it shoud be abable to use it once per turn but they're stats shoud be 0|1 with  :earth to use
uped: 1|2 with :earth :earth to use

Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg300888#msg300888
« Reply #40 on: March 29, 2011, 07:18:39 pm »
That is a totally different card idea, and would be roughly equivalent to a Deja Vu that could continue copying itself indefinitely - without limits of field space.  I think you underestimate the potential of exponential growth.  Let's look at some numbers in a simple :earth :gravity deck with Gravity mark:

Turn 1 draw unupped Earthchild, upped Momentum, at least one Earth tower, play all = 1 damage total.
Turn 2 double Earthchild now 2|4 = 3 damage total.
Turn 3 double Earthchild now 4|8 = 7 damage total.
Turn 4 double Earthchild now 8|16 = 15 damage total.
Turn 5 double Earthchild now 16|32 = 31 damage total.
Turn 6 double Earthchild now 32|64 = 63 damage total.
Turn 7 double Earthchild now 64|128 = 127 damage total, win.
...
Turn 8 128|256
Turn 9 256|512
Turn 10 512|1024
Turn 11 1024|2048
Turn 12 2048|4096
Turn 13 4096|8192
Turn 14 8192|16,384
Turn 15 16,384|32,768

Half a stall game later it's in the tens of thousands.

That is with the smallest possible attack buff, a reasonable draw, and ONLY using Earthchild.  After turn 7, it is capable of dealing a one-hit kill by itself.  (Did I mention this test lets it ignore shields?)  Throw in multiple Earthchildren, a bigger starting buff like Blessing or mildly lucky Chaos Power, some Earth stall cards like Basilisk Blood and Diamond Shield, not to mention GRAVITY PULL, and you have yourself something exponentially more powerful than Growth.

It's like the age-old experiment: if you're paid a penny on the first day, and your pay doubles every day for a month, you'll be a millionaire.

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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg300947#msg300947
« Reply #41 on: March 29, 2011, 08:50:12 pm »
Wouldn't be nice if the card would read something like this?

" :earth: Harden
Earthchild's attack and health are doubled, permanently.
Harden cost is doubled."

EDIT:
Almost forgetting this:
THE ART IS SO AWESOME!!!  :o

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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg300950#msg300950
« Reply #42 on: March 29, 2011, 08:54:00 pm »
Wouldn't be nice if the card would read something like this?

" :earth: Harden
Earthchild's attack and health are doubled, permanently.
Harden cost is doubled."

EDIT:
Almost forgetting this:
THE ART IS SO AWESOME!!!  :o
Problem[SoR]: Double 0 is 0.
Solution: "Harden cost increases by  :earth :earth :earth."
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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg301012#msg301012
« Reply #43 on: March 29, 2011, 10:12:38 pm »
The ability is removed after one use, like Lycanthrope and Deja Vu.  My maths above are in response to daniel's prescribed changes.

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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg301026#msg301026
« Reply #44 on: March 29, 2011, 10:21:54 pm »
The ability is removed after one use, like Lycanthrope and Deja Vu.  My maths above are in response to daniel's prescribed changes.
Mine were in response to The_Manuz suggested modification to daniel's suggested change.

I personally think the original johannhowitzer idea is the one to stay with.
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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg301045#msg301045
« Reply #45 on: March 29, 2011, 10:54:13 pm »
Product
I like Product's idea for this card art, over the troll.

This card fights with (Iri)Vanadium Warden, for whose buffing is more important, allowing for a deck with variable stall power to actual speed

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Re: Earthchild | Elite Earthchild https://elementscommunity.org/forum/index.php?topic=20148.msg301075#msg301075
« Reply #46 on: March 29, 2011, 11:39:06 pm »
Wouldn't be nice if the card would read something like this?

" :earth: Harden
Earthchild's attack and health are doubled, permanently.
Harden cost is doubled."

EDIT:
Almost forgetting this:
THE ART IS SO AWESOME!!!  :o
Problem[SoR]: Double 0 is 0.
Solution: "Harden cost increases by  :earth :earth :earth."
Mhhh... SoR, i forgot about that card!

 

blarg: