Instead of making air both take and give airborne, lets do something like this:
Antigrav(ability)
1
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
Make the creature airborne. Upon losing airborne, the creature will take 4 damage.
This ability would most likely be found on an entopy or grav creature.
Feel free to make a card for this, im too lazy to