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Offline AntagonTopic starter

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg404443#msg404443
« Reply #12 on: October 05, 2011, 02:41:02 am »
but we waste upgrades then and also a problem with mulligan, caused by the zero-cost.

Offline ~Napalm

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg404553#msg404553
« Reply #13 on: October 05, 2011, 07:09:35 am »
Keep in mind that with the rumors floating around that 1.29 is going to be dropped mid war, people will expect us to be stall heavy. We might be able to use this to our advantage and catch people off guard.
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Offline AntagonTopic starter

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg404634#msg404634
« Reply #14 on: October 05, 2011, 01:10:14 pm »
let us speak a bit more about what theyll exspect, we are playing, so which sort of deck theyll chose, post your ideas please!:

 :aether: deuce22=> what do you think? maybe something like that (http://elementscommunity.org/forum/index.php/topic,24263.0.html)?
 :air => if they chose a similar deck like that (http://elementscommunity.org/forum/index.php/topic,24201.0.html), candlelight could do a great job, but on the other hand: here (http://elementscommunity.org/forum/index.php/topic,24786.0.html) => i still think candlelight could do fine
 :darkness => exspect ghosts nightmare (rts pretty sure) here, on the other hand eqs+devourers
 :death: i think theyll exspect candlelight, maybe theyll chose something like that (http://elementscommunity.org/forum/index.php/topic,24187.0.html) again, also nice with skullshields vs phoenix', maybe with eas too!
 :earth: eqs and/or rts well face here, like this (http://elementscommunity.org/forum/index.php/topic,25154.0.html) maybe => ?
 :entropy: same as death, i think theyll exspect candlelight, so maybe theyll try with a nova-grabby variation with more eqs. testing atm, which deck to take, maybe nova-grabbies with purify(s)
 :gravity: i think some sort of flying titans, maybe with gravity pull and/or catapul could be their choice
 :life: theyll have some sort of permanent removal
 :light:
 :time => we need an answer against Ghosts Nightmare (http://elementscommunity.org/forum/index.php/topic,24198.0.html) AND some sort of eqs,rts and grabbies!
 :water they could take a dragon-cc deck like this (http://elementscommunity.org/forum/index.php/topic,24765.0.html), worked more than once for them => eqs could do good, or some dimshield-action might work
 :underworld



key-cards against us, more or less effective and easy to splash:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vl 52l 52r 593 5lg 5li 5rk 8po


i think we definitly need some decks with eqs in!


Offline ~Napalm

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg404911#msg404911
« Reply #15 on: October 05, 2011, 10:18:08 pm »
Nova Grabby should work well here, if we play our cards right. Rage Potions kill Ghosts and Deflags kill weapons, eliminating ALL sources of damage. Simply wait it out with burrowed Grabbies. Cake! I'm not sure if we'll have enough CC to take out both Grabbies, Ghosts, and STILL be fast enough to sneak by RT's though. We'll have to test that and be ready for it. They have to play Ghosts first and Grabbies later due to quanta restraints though, that should help a little. Could be that Wings and OE give us the win here. If they steal Wings, OE blasts them to ribbons, if they Steal OE, Wings halts them cold. Wings/OE will also be very effective vs Team Earth. Something to consider, definitely.
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Offline deuce22

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg404949#msg404949
« Reply #16 on: October 05, 2011, 10:56:05 pm »
 :aether: deuce22=> what do you think? maybe something like that (http://elementscommunity.org/forum/index.php/topic,24263.0.html)?
 
unlikely. willu got lucky with the deck last war. It is very RNG dependent. With the restricted vault, I doubt higs will have this in her vault. They are more likely to have fractal chargers instead.

Offline ~Napalm

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg405036#msg405036
« Reply #17 on: October 06, 2011, 12:54:42 am »
Well at least someone admits that it wasn't poor deck choice :P
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Offline AntagonTopic starter

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg405546#msg405546
« Reply #18 on: October 06, 2011, 10:01:40 pm »
Hymn to Reverse Time!

if you ask me, we should have one unupped (or 2 upped) reverse times in EVERY immolationdeck. the card alone often makes a huge differences, and most of opponent rushes will use graboids, they are the perfect target, and even if opponent has the quantum playing the creature again, it prevents him of drawing a card for 1 turn and use quanta. and it is nice against pumped critters, could save us 1 turn for deckout, ...


Offline Jocko

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg405912#msg405912
« Reply #19 on: October 07, 2011, 05:49:33 pm »
What Anta said. I find RT to be one of the best CC cards in the game.

Offline deuce22

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Re: ~Metagame Discussion https://elementscommunity.org/forum/index.php?topic=31957.msg421169#msg421169
« Reply #20 on: November 06, 2011, 01:02:14 am »
I'll try and get some done tonight. I just need to spend some time with my wife.

 

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